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- Status: Open.#19 In clover-moe/lilium-arena;
Add pk3 file caching to emscripten port
enhancementNew feature or requestNew feature or requestStatus: Open.#16 In clover-moe/lilium-arena;OpenGL2: r_shownormals 1 is not implemented
bugSomething isn't workingSomething isn't workingStatus: Open.#13 In clover-moe/lilium-arena;OpenGL2: Stencil shadow volumes are broken (cg_shadows 2)
bugSomething isn't workingSomething isn't workingStatus: Open.#12 In clover-moe/lilium-arena;OpenGL2: Curved surfaces don't use dynamic level of detail
bugSomething isn't workingSomething isn't workingStatus: Open.#11 In clover-moe/lilium-arena;OpenGL2: The game is too bright and auto-exposure doesn't match the original
bugSomething isn't workingSomething isn't workingStatus: Open.#10 In clover-moe/lilium-arena;OpenGL2: Flares in mirrors calculate wrong depth and have wrong visibility
bugSomething isn't workingSomething isn't workingStatus: Open.#9 In clover-moe/lilium-arena;OpenGL2: r_ext_multisample > 0 breaks r_drawSunRays 1 (without HDR or FB-MSAA)
bugSomething isn't workingSomething isn't workingStatus: Open.#8 In clover-moe/lilium-arena;opengl1: Add software gamma ramps / overbright
enhancementNew feature or requestNew feature or requestStatus: Open.#7 In clover-moe/lilium-arena;- Status: Open.#6 In clover-moe/lilium-arena;
CGame player/entity prediction error on rotating platform
bugSomething isn't workingSomething isn't workingStatus: Open.#5 In clover-moe/lilium-arena;Include directory names are not freed in LCC's cpp
bugSomething isn't workingSomething isn't workingStatus: Open.#4 In clover-moe/lilium-arena;