Release/26.3#5638
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This happens because on mac watchdog quits at the end of frame. And events get handled outside the frame. The might be other cases that need similar handling.
It's needed for initWindow()
According to logs multiple files are missing/failed to parse, inform user about the need to reinstall
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 6 to 7. - [Release notes](https://github.com/actions/upload-artifact/releases) - [Commits](actions/upload-artifact@v6...v7) --- updated-dependencies: - dependency-name: actions/upload-artifact dependency-version: '7' dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com>
Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 7 to 8. - [Release notes](https://github.com/actions/download-artifact/releases) - [Commits](actions/download-artifact@v7...v8) --- updated-dependencies: - dependency-name: actions/download-artifact dependency-version: '8' dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com>
…ablend0 FIX - PBR materials with alpha mode BLEND and alpha value of 0 are not highlighted
… for the avatar's own attachments
…ems collected from folder links
…arableHoldingPattern (see PR for details)
…PR for more details)
…tion, only the most recently created one should progress
…r why this was needed have been resolved in previous commits)
… parts are passed in as well
This reverts commit 53af39b.
…o add some bias controls for the texel-to-pixel ratio based streaming.
…urrent nomenclature
Also make sure that probes don't stamp - that creates thrashing when distant probes render. We're at a low enough resolution on those things that higher mips are likely to go unnoticed, and we bake them frequently enough that we can pick up lower mips when we actually need them.
Geenz/texture streaming tweaks
# Conflicts: # indra/newview/llappviewerwin32.cpp
- Update libwebrtc to version m144 (autobuild.xml). - Use WebRTC's software APM exclusively; disable built-in (hardware/OS) AEC/AGC/NS, including after each device (re)deploy. - Only run the output device once a peer connection's audio is established (and bring devices up with the user's selected device at that point), fixing the buzz heard before/without an active connection. - Keep capture warm across mute/unmute to avoid the AEC cold-start hiss; stop recording 30s after a sustained mute so the OS mic indicator clears. - Reliably (re)select and (re)start capture/playout after teleport or voice restart so audio sends/records again. - Don't suspend the voice channel when entering tuning mode (Vivox-era behavior that dropped the peer connection). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Mute now zeroes captured gain and disables the sender tracks instead of stopping the capture device, so unmuting no longer cold-starts the AEC (no hiss) and Bluetooth devices no longer drop/restart as they switch between mono and stereo. Capture is gated on voice being enabled rather than on mute: it starts when voice is enabled and runs across calls and mute/unmute, and is released when voice is disabled (setVoiceEnabled). Playout stays gated on there being a connection to render. As a result the OS "mic in use" indicator is on for the length of the session and only clears when voice is disabled. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Update libwebrtc to m144 and fix audio device lifecycle/processing
* Add more controls for texture loading budgets. Should yield much faster loading within a given FPS target - should generally self regulate depending on your framerate. * Harden texture pipeline against stalls and OOM. Generally makes texture loading faster, at the expense of some budgeting (which we weren't doing a great job at anyways).
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relnotes:
26.3 - Maint + Performance
TBD
reminder to add a note about the reporter of https://github.com/secondlife/viewer-private/issues/540