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Releases: risolvipro/playdate-mode7

v1.5.1

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@risolvipro risolvipro released this 19 Jul 22:05
  • Enforced integer scaling for tilemaps

v1.5.0

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@risolvipro risolvipro released this 18 Jul 20:52
  • Added tilemap

v1.4.1

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@risolvipro risolvipro released this 02 Jun 21:30
  • Fixed a bug causing the Simulator to crash

v1.4.0-patch

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@risolvipro risolvipro released this 31 May 23:15
  • Shaders: new linear and radial shader
  • bitmap:drawInto function
  • Set a dither type: Bayer 2x2, 4x4, 8x8
  • Fixed vertical alignment of the background
  • Patch: recompiled without macros

v1.4.0

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@risolvipro risolvipro released this 31 May 22:48
  • Shaders: new linear and radial shader
  • bitmap:drawInto function
  • Set a dither type: Bayer 2x2, 4x4, 8x8
  • Fixed vertical alignment of the background

v1.3.2

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@risolvipro risolvipro released this 20 May 23:29
  • New function world:setCeilingBitmap (to use this feature, compile the library with the macro PD_MODE7_CEILING 1)
  • New function display:pitchForHorizon
  • New function display:setFlipMode

v1.3.1

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@risolvipro risolvipro released this 14 Feb 19:23

Bug fixes.

v1.3.0

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@risolvipro risolvipro released this 18 Jan 02:43
  • New sprite:setBillboardSize function
  • sprite:getInstance now requires a display
  • Minor fixes

v1.2.1

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@risolvipro risolvipro released this 14 Jan 18:04
  • Bug fixes

v1.2.0

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@risolvipro risolvipro released this 14 Jan 01:18
  • Added Bitmap Layer
  • bitmap:colorAt function
  • Bug fixes