Add Wrap mod into the osu!catch ruleset#38072
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Took a few years after I thought of the idea (#25036), but at long last after some recent tinkering and courage with the osu!lazer code along with me learning more programming, I present the Wrap mod which is a Conversion mod. The mod is doable!
Video of me doing Perfect + Wrap on Mniam's beatmap of Champion Cynthia [Platter]:
wrap_clip.mp4
This brings the classic wraparound game mechanic into osu!catch, visually as a portal indicator on the left and right wall. The floor and ceiling of the osu!catch playfield are left unaffected. This mod:
One may think portals providing quicker traversal would make a map easier. It sometimes will and the star rating can decrease. But the star rating can also increase from precision. Additionally, learning how to move through the portals and especially read when to use them adds an extra skill layer to train. Maps can punish you heavily for taking the longer path because you may simply not reach the next fruit or fruits.
Still though, this mod is pretty fun to mess around playing with and makes for even more ways on how a map can be played because there is not always a single correct path to the next fruit with this mod, and it feels good to actually catch fruits after wrapping around the screen. It's fun even when some patterns can catch me off guard.
The visible-to-player flaws of this mod are:
Moving Alwaysmod into the osu!catch ruleset #37852) with this mod would mean that left or right would have to be tapped or clicked to use the portals even though the catcher should always be moving.The flaws code wise are:
Rotten Fruitsmod into the osu!catch ruleset #37065).