Implementation of Windows audio capture #37
|
Can anyone point me into the direction of the subj? Specifically, the part of the code that takes the output device to capture game sound from, and the part of the code that mixes in the mic. I am working on a different project, just want to get a general idea of how this is done on Windows. |
Answered by
ReenigneArcher
Jun 10, 2022
Replies: 0 comments 1 reply
|
https://github.com/SunshineStream/Sunshine/blob/master/sunshine/audio.cpp https://github.com/SunshineStream/Sunshine/blob/master/sunshine/platform/windows/audio.cpp |
0 replies
Answer selected by
ReenigneArcher
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
https://github.com/SunshineStream/Sunshine/blob/master/sunshine/audio.cpp
https://github.com/SunshineStream/Sunshine/blob/master/sunshine/platform/windows/audio.cpp