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Events Platform

Architecture showcase for a private event commerce platform.

Focus areas:

  • Ticketing workflows
  • Offline-first sync systems
  • Reconciliation logic
  • Distributed state handling
  • Operational tooling

Live Application

Add staging or live URL here.

Overview

Platform supporting:

  • Event discovery
  • Ticket purchases
  • Ticket wallet and QR tickets
  • Organizer reporting
  • Offline venue check-in
  • Sync replay and reconciliation

Standout Engineering Problem

How can venue check-in continue working when connectivity fails, without corrupting ticket validity or introducing inconsistent state?

This led to an offline-first replay architecture.

Core Architecture

Customer App ↓ Ticketing Platform ↓ QR Validation / Check-In App ↓ Offline Queue ↓ Sync Replay Engine ↓ Reconciliation Layer

Ticket Lifecycle

Discover Event ↓ Purchase Ticket ↓ Ticket Confirmation ↓ QR Ticket Issued ↓ Venue Check-In ↓ Offline Queue (if needed) ↓ Replay / Validation ↓ Final Reconciliation

Offline Sync State Model

Check-in events move through states:

PENDING_SYNC → SYNCED → DUPLICATE → INVALID → CONFLICT → FAILED

Engineering Challenges Solved

  • Offline-first operation
  • Replay queue processing
  • Duplicate scan handling
  • Conflict detection
  • Eventual consistency
  • Operational reconciliation

Stack

Backend

  • Node.js
  • TypeScript
  • PostgreSQL
  • Prisma
  • Docker

Frontend

  • React
  • Next.js

Operational Concepts

  • Offline queue
  • Replay engine
  • Reconciliation workflows

Architecture Metrics

Capability → Approach

Offline Sync → Queued Replay Validation → Conflict-Aware Ticket State → Server Reconciliation Operations → Organizer Reporting

Architecture Decisions

Why offline queueing

Allows venue operations to continue without connectivity.

Why replay model

Supports resilient sync after reconnect.

Why reconciliation layer

Separates sync from authoritative ticket state validation.

Future Scaling Considerations

Potential evolution:

  • Distributed replay workers
  • More advanced idempotency controls
  • Analytics instrumentation
  • Multi-venue operational scaling

Screenshots

Add:

  • Event discovery
  • Checkout flow
  • Ticket wallet
  • Check-in app
  • Reconciliation dashboard

Repository Note

This repository intentionally contains architecture documentation and showcase material only.

Core implementation remains private.

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Architecture showcase for an event commerce platform with offline-first check-in, sync replay and reconciliation systems.

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