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# github.com/go-gl/glfw/v3.4/glfw
In file included from /go/pkg/mod/github.com/go-gl/glfw/v3.4/glfw@v0.1.0-pre.1.0.20260707082822-2a407d02d01a/native_linbsd_wayland.go:10:
./glfw/include/GLFW/glfw3native.h:144:12: fatal error: 'EGL/egl.h' file not found
144 | #include <EGL/egl.h>
| ^~~~~~~~~~~
1 error generated.
Yes to two of them but no to the GLFW lib - that duplicates what we have compiled into the library. Why was it needed?
Wasn't, added by accident.
In fact, removing it may actually fix the errors reporting duplicate definitions?
It's missing definitions/references, and the two things I'm thinking of trying is either changing the -target for the zig call in fyne-cross so it pins a specific libc version for linux, or specifying the right -std=c?? version.
Setting the target glibc version in fyne-cross fixes the build for me, so we need to land fyne-io/fyne-cross#367 and trigger the pipeline again to get it all green I think.
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Trying to address: