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  • https://github.com/flexible-collision-library/fcl/releases/tag/0.4.1

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  • #### New Features, Improvements * Multiple contact points for geometric primitive shapes * Ellipsoid shape #### Bug Fixes * Consistent normal directions that points from object1 to object2 * Consistent collision algorithms for shape1-shape2 and shape2-shape1 Note: In this release, we bump up the minor version number since it includes new features and doesn't introduces API breaking.

    Due by February 15, 2016
    35/35 issues closed