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Stability Release + Intel Arc 3D Rendering Fixes

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@bryanedds bryanedds released this 06 Apr 00:51
· 1635 commits to master since this release

This is just a stability release with fixes for current behavior as well as for upcoming support for Mac and Android platforms -

  • Fixed duplicated ImGui labels in EntityHierarchy search.
  • Fixed incorrect read order of width and height in .KTX(1) file.
  • Changed means of ensuring Nu.Pipe is built before building Nu projects.
  • Applied KTX hot-fix from vulkan here as well.
  • Fixed incorrect bit offset of geometry hash code
  • Giving full paths to SDL file loads since it doesn't necessarily understand relative paths on all platforms.
  • Fixed significant OpenGL issue where not all attachment fragments weren't being written.
  • Fixed a strange Intel Arc rendering bug.
  • Added Mac ARM assimp dependency.
  • Flipped ASTC pixel format.
  • Giving raw scroll travel to ImGui as an attempt to fix seeming inverted scroll on Mac.
  • Added Mac ARM build of libbulletc.
  • Writing uncompressed ktx files out as BGRA.
  • Added logging to texture server thread failure.
  • Normalized size of default border asset.
  • Fixed issue where only the primary display mode was being detected in resolution calculation at start-up.

Full Changelog: v19.16.0...v19.17.0