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Better property categorization in Gaia; Improved Depth of Field!

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@bryanedds bryanedds released this 23 Dec 10:56
· 2055 commits to master since this release
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New property categorization feature (see right hand side) thanks to @Happypig375!

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Depth of Field improvements!

Overview of Changes -

  • Add type constraints to generic Has and Is methods.
  • Only setting Fixture.IsSensor when it's true to avoid a cascade of undesired interal behavior when it's false.
  • Removed unusable BodyProperties.Awake flag.
  • Did facet and entity dispatcher TODOs by using reflection instead of hard-coding ctors.
  • Reduced duplication of target framework specification strings.
  • Make Box2D.NET types debuggable
  • Fixed ImSim group 'renaming' bug in Gaia code.
  • Categorize by facet and dispatcher name instead of "Xtension Properties'.
  • Fixed #1253.
  • Fixed #1228.
  • Fixed #1254.
  • Added modal guard to fix #1255.
  • Fixed distance fog color not showing up in linear fog setting.
  • Reduced default ssvf steps and ssao sample count to save a bit of perf.
  • Made ssvf work without shadows.
  • Fixed #1258.
  • Fixed unintended compression of sky box faces.
  • Attempting to reduce allocation in entity hierarchy.
  • Fixed outdated tiff paths.
  • Updated Jolt wrapper.
  • Fixed #1261.
  • Fixed #1259.
  • Improved DOF blur with off-geometry blurring.

Full Changelog: v19.10.0...v19.11.0