Better property categorization in Gaia; Improved Depth of Field!
New property categorization feature (see right hand side) thanks to @Happypig375!
Depth of Field improvements!
Overview of Changes -
- Add type constraints to generic Has and Is methods.
- Only setting Fixture.IsSensor when it's true to avoid a cascade of undesired interal behavior when it's false.
- Removed unusable BodyProperties.Awake flag.
- Did facet and entity dispatcher TODOs by using reflection instead of hard-coding ctors.
- Reduced duplication of target framework specification strings.
- Make Box2D.NET types debuggable
- Fixed ImSim group 'renaming' bug in Gaia code.
- Categorize by facet and dispatcher name instead of "Xtension Properties'.
- Fixed #1253.
- Fixed #1228.
- Fixed #1254.
- Added modal guard to fix #1255.
- Fixed distance fog color not showing up in linear fog setting.
- Reduced default ssvf steps and ssao sample count to save a bit of perf.
- Made ssvf work without shadows.
- Fixed #1258.
- Fixed unintended compression of sky box faces.
- Attempting to reduce allocation in entity hierarchy.
- Fixed outdated tiff paths.
- Updated Jolt wrapper.
- Fixed #1261.
- Fixed #1259.
- Improved DOF blur with off-geometry blurring.
Full Changelog: v19.10.0...v19.11.0