Chat rework#170
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Oh yeah, receiving variations in chat is definitely something that I'd like to add, thank you for looking into it! I'm not so sure about malkovich chat though, people will just be confused at what that does and is IMHO an anti-feature. But if it's there already let's include it and see how many people complain about it. :) |
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Beginnings of sending game chat of different types, and receiving all the different kinds of message.
Variations format now, and clicking them jumps into analysis mode with the move tree
Sending variations works when chat is opened from analysis mode
Bots that send using the GameChatTranslatedMessage type now parse and display properly
Reviews will format and clicking them will open the review as a URL (thoughts: review fragment?)
Relatively half baked at the moment. It works, besides the boards not displaying properly because I can't quite think of a neat way to walk up the move history in ChatDialog. Sending variations will also always use the MAIN channel because I misinterpreted how that works and need to rework the UI design, thoughts on that would be appreciated
Lastly, There's a strange bug I unearthed while doing this. Malkovich chat appears fine at the end of a game, but if you then reenter the game later, it doesn't always reliably appear, and I'm not sure what could cause that. Am I missing something or is that a true bug, and on what side?