fix(system): round rgb_to_luminance so white maps to 255#1006
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The luminance weights sum to just under 1.0 in floating point, so the truncating cast mapped pure white to 254. Round to nearest instead.
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Automated reviewVerdict: Approve. The fix is correct, minimal, and well-targeted. Source-traced all assertions; only white changes (254→255), no regressions. Verification (source-traced, IEEE-754 double)
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Bug
rgb_to_luminance(255, 255, 255)returned 254. The BT.709 weights sum to a hair under 1.0 in floating point, and the cast touint8_ttruncates, so pure white fell just short of 255.Fix
Round to nearest with
std::lround(clean per clang-tidy'sbugprone-incorrect-roundings). Verified the red/green/blue assertions are unaffected.How it was found
On-device execution of
test_crgb(test_rgb_to_luminance_white— "Expected 255 Was 254"); compile-only CI can't catch it. Passes on-device after this change.