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Ray Tracer

My Ray Tracer implementation at first based on Ray Tracer in a Weekend but calculated with CUDA and shown with SDL3

WIP

TODO:

  • Refactor code (remove cudaDeviceSynchronize())
  • Add materials and diffusive lightning (possibly)
  • Fix light source calculation
  • Add bvh
  • Add objloader and triangles
  • Fix movement system - add processing of multiple keys

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