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This repository was archived by the owner on Jan 17, 2026. It is now read-only.

Releases: Hachimi-Hachimi/Hachimi

v0.14.1

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@LeadRDRK LeadRDRK released this 07 Jul 13:37

Bug fixes

  • Fixed a crash on some Android 15 devices (most notably Samsung devices).

Improvements

  • [gui] Improved Traditional Chinese translations (@71629)

v0.14.0

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@LeadRDRK LeadRDRK released this 27 May 05:57

What's new

  • [android] Added support for x86 architectures (32-bit and 64-bit).
  • [android] Added support for emulators including Google Play Games and Waydroid.
  • [android] Added (physical) keyboard and mouse input support.
  • [android] Added an option to hook dlopen directly. This might be needed on some devices and emulators.
  • [gui] Added localization support with new fonts.
  • [gui] Added translations for Simplified Chinese (@yingyingyingqwq, YuShen), Traditional Chinese (@yotv2000tw) and Vietnamese.
  • [tl_repo] Allow customizing the meta index URL, changed the default meta index URL to a new download server.
  • [Gameplay] Added an option to change the physics update mode. Setting this option to "Mode60FPS" will have the same effect as enabling the "better60FPS" option as it's called in some other mods.

Improvements

  • [tl_repo] Pedantic update checks are no longer done by default and can now be run manually. This was previously implemented to fix a flaw for existing users of an older Hachimi version, however it had negative effects on mobile devices with slower I/O speeds.

v0.13.7

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@LeadRDRK LeadRDRK released this 10 Apr 13:53

⚠️ Warning: The installation process has slightly changed in response to a new game update. Please check the Getting Started guide.

If the game doesn't launch after installing, please enable "Disable fullscreen optimizations" in the game exe's compatibility settings.

Bug fixes

  • [windows] Properly check if auto full screen is enabled on startup and add an arbitrary delay before applying auto full screen to prevent crashing.

This update contains no changes to the Android version.

v0.13.6

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@LeadRDRK LeadRDRK released this 25 Feb 03:20

⚠️ UPDATE [2025/04/09]: The installer has been updated to work with the new update. Download the new installer and reinstall, or follow the new manual install instructions.

Bug fixes

  • [windows] Fixed auto full screen.
  • [android] Use Java API to obtain system API level instead. Previously android_get_device_api_level was being used which is not properly exported in some Android versions.

v0.13.5

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@LeadRDRK LeadRDRK released this 15 Jan 07:28

Improvements

  • Fixed compatibility with Unity 2022.3.20f1
    (Unity 2020.x builds of the game are no longer supported. This includes the TW and KR versions, which never actually worked anyways.)

Known issues

  • Unreliable overlay input handling on Android (but still usable)

v0.13.4

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@LeadRDRK LeadRDRK released this 25 Dec 15:00

Bug fixes

  • Changed lyrics translation method to restore functionality for Windows.
    Note to translators: The new method skips the initial parsing step, which means that you will no longer be able to use special lyrics syntax such as [COMMA] and the ruby text tags.

Known issues

v0.13.3

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@LeadRDRK LeadRDRK released this 23 Dec 05:46

Improvements

  • [windows] Automatically update UnityPlayer copy when the original changes.

If you had issues launching the game after it updated (on 2024/12/23) when using Method 1, install this version to fix it.

v0.13.2

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@LeadRDRK LeadRDRK released this 21 Dec 14:35

Improvements

  • [windows] Block and buffer WM_SIZE messages, then replay them when the game finishes initializing.
    This fixes a crash when using Uma Launcher's "Maximize + center game" option.

Special thanks: Chunky is Dead, SeiunSky, KevinVG207, anh 9

v0.13.1

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@LeadRDRK LeadRDRK released this 20 Dec 16:19

Bug fixes

  • [windows] proxy/unityplayer: Create the hachimi folder when copying the original DLL.

v0.13.0

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@LeadRDRK LeadRDRK released this 20 Dec 15:07

What's new

  • [windows] Added support for loading through DLL redirection.

Improvements

  • [windows] Reimplemented rendering and input hooks with better initialization procedure. This makes Hachimi completely independent of the load order and is able to be loaded in at any time with different methods.
    This also fixed a bug where the game would freeze after it starts up due to improper hooks.

Bug fixes

  • [windows] Properly clean up after DLL gets unloaded. Previously this wasn't being done which led to the game crashing on exit.