MiniDXNN v0.3.1
Minor update: bumps the Agility SDK / DXC baseline and adopts InterlockedAccumulate for vector accumulation.
Changes from v0.3.0
- Updated Agility SDK to 1.721-preview, DXC to v1.10.2605.4
- Use
InterlockedAccumulatefor vector accumulation - Fixed feature-support check in unit tests
- Documentation updates
Requirements
- Windows 11 with Developer Mode
- GPU supports Shader Model 6.10 and LinAlg Matrix in D3D12 (AMD Radeon™ RX 9000 Series GPUs or equivalent NVIDIA)
- CMake 3.21+, Visual Studio 2022 (C++20)
- Agility SDK 1.721-preview, DXC v1.10.2605.4
- Python 3.8+ with PyTorch (optional, for reference training)
License
MIT — Copyright (c) 2026 Advanced Micro Devices, Inc.