Releases: BigJk/snd
v1.3.0
- Add experimental support for android (install via the APK)
- Add support for AI to generate/edit template/generator print template
- Allow multiple images to be selected in the images section of templates and generators
- Some UI/UX layout changes
- Some minor bug fixes
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
📱 Android
The android version for tablets is currently in Experimental state. Expect bugs, template data going missing and other weird behaviour. If you notice any bugs please open a issue or drop a message on the discord.
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.2.0
- Fix problem with importing FightClub5e XML format
- Add "Additional Information" button to Data Source page so quickly access the identifier
- Add missing Data Source edit page
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.1.0
- Experimental support for CUPS printing via ipp:// address
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.1
- Fix problem with 5e.tools folder importing
- Fix problem with 5e.tools homebrew importing
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.0-rc33
- Experimental session grid button to open cash drawer
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.0-rc30
- Experimental window image printing for label printers
- Support config selection of templates in session grid
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.0-rc29
- Experimental cups image printing
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.0-rc28
- Fix seed not getting randomized for grid button that used a config
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.0-rc27
- Support for
ESC *as printing command alternative
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).
v1.0.0-rc26
- Better image handling
📁 File Explanation
After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format
snd-OS-ARCHITECTURE-TAGS-VERSION.zip
Tags
Describes which additional features this file contains.
libusb: ContainsRaw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.
Example
- If you are using windows you could use:
snd-windows-v1.0.0.zip - If you are using a m2 mac you could use:
snd-macos-m1-v1.0.0.zip - and so on...
🍎 Mac Bundle
From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.
It's not opening because it's from a unverified developer
If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer
It's not opening because the app "is damaged"
On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:
xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"
libusb
To get the libusb version to work on osx you might need to install libusb via homebrew: https://formulae.brew.sh/formula/libusb
brew install libusb
Migrating userdata
The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).