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/* eslint-disable no-case-declarations */
/* eslint-disable indent */
// dotenv for handling environment variables
const dotenv = require('dotenv');
dotenv.config();
const token = process.env.TOKEN;
const statusChannelId = process.env.STATUSCHANNELID;
// Discord.JS
const { Client, GatewayIntentBits, Partials, ActivityType } = require('discord.js');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.MessageContent
],
partials: [
Partials.Channel,
Partials.Message
],
});
// Various imports
const fn = require('./modules/functions.js');
const strings = require('./data/strings.json');
const dbfn = require('./modules/dbfn.js');
const { GuildInfo } = require('./modules/CustomClasses.js');
const isDev = process.env.DEBUG;
let statusChannel;
client.once('ready', async () => {
fn.collectionBuilders.slashCommands(client);
fn.collectionBuilders.dotCommands(client);
fn.collectionBuilders.setvalidCommands(client);
await fn.collectionBuilders.guildInfos(client);
await fn.collectionBuilders.messageCollectors(client);
const serverCount = client.guilds.cache.size;
// checkRateLimits();
console.log('Ready!');
client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
statusChannel = await client.channels.fetch(statusChannelId);
if (isDev == 'false') {
statusChannel.send(`${new Date().toISOString()} -- \nStartup Sequence Complete <@481933290912350209>`);
}
});
// slash-commands
client.on('interactionCreate', async interaction => {
try {
if (interaction.isCommand()) {
if (isDev) {
// console.log(interaction);
}
const { commandName } = interaction;
if (client.slashCommands.has(commandName)) {
client.slashCommands.get(commandName).execute(interaction);
} else {
interaction.reply('Sorry, I don\'t have access to that command.');
console.error('Slash command attempted to run but not found: ' + commandName);
}
}
if (interaction.isButton()) {
switch (interaction.component.customId) {
case 'refresh':
// console.log(JSON.stringify(interaction));
await fn.refresh(interaction).catch(err => {
interaction.channel.send(fn.builders.errorEmbed("Oops! Something went wrong!"));
});
break;
case 'deleteping':
if (interaction.message.deletable) {
await interaction.message.delete().catch(err => {
// console.error(err);
});
}
break;
case 'waterpingrole':
const waterPingStatus = await fn.buttonHandlers.waterPing(interaction);
await interaction.reply(waterPingStatus).catch(e => console.error(e));
break;
case 'fruitpingrole':
const fruitPingStatus = await fn.buttonHandlers.fruitPing(interaction);
await interaction.reply(fruitPingStatus).catch(e => console.error(e));
break;
default:
break;
}
}
} catch(err) {
if (err === "Guild doesn't exist in database!") {
interaction.channel.send(fn.builders.errorEmbed(strings.error.noGuild));
console.error(err);
} else {
interaction.channel.send("Oops! An error occurred... Sorry about that, please contact my owner @vfsh if this keeps happening.");
console.error(err);
}
}
});
client.on('messageUpdate', async (oldMessage, message) => {
await fn.messages.updateHandler(message).catch(async e => {
switch (e) {
case strings.error.noCompareMessage:
await message.channel.send(strings.error.noCompareMessage);
break;
default:
break;
}
});
});
client.on('messageCreate', async message => {
await fn.messages.updateHandler(message).catch(e => console.error(e));
// Dot Command Handling
// Some basic checking to prevent running unnecessary code
if (message.author.bot) return;
// Break the message down into its components and analyze it
const commandData = fn.dotCommands.getCommandData(message);
// if (isDev) console.log(commandData);
if (commandData.isValid && commandData.isCommand) {
try {
client.dotCommands.get(commandData.command).execute(message, commandData);
}
catch (error) {
console.error(error);
message.reply('There was an error trying to execute that command.');
}
}
return;
});
client.on('guildCreate', async guild => {
const serverCount = client.guilds.cache.size;
client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
await statusChannel.send(`I've been added to a new guild: ${guild.name} (${guild.id})`);
const guildInfo = new GuildInfo()
.setIds(guild.id, guild.ownerId);
const setBasicQuery = guildInfo.queryBuilder("setBasic");
await dbfn.setGuildInfo(setBasicQuery).catch(e => console.error(e));
});
client.on('guildDelete', async guild => {
const serverCount = client.guilds.cache.size;
client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
await statusChannel.send(`I've been removed from a guild: ${guild.name} (${guild.id})`);
if (client.guildInfos.has(guild.id)) {
let guildInfo = client.guildInfos.get(guild.id);
guildInfo.setReminders(undefined, undefined, undefined, undefined, false);
const setRemindersQuery = guildInfo.queryBuilder("setReminders");
await dbfn.setGuildInfo(setRemindersQuery);
}
});
async function checkRateLimits(hi) {
const axios = require('axios');
// Make a GET request to the Discord API
await axios.get('https://discord.com/api/v10/users/@me', {
headers: {
'Authorization': `Bot ${token}`
}
}).then(response => {
// Get the rate limit headers
const remaining = response.headers['x-ratelimit-remaining'];
const reset = response.headers['x-ratelimit-reset'];
// Log the rate limit headers
console.log(`Remaining requests: ${remaining}`);
console.log(`Reset time (Unix epoch seconds): ${reset}`);
}).catch(error => {
console.error(error);
});
await fn.sleep(500).then(async () =>{
await checkRateLimits();
})
}
process.on('unhandledRejection', error => {
console.error('Unhandled promise rejection (pls dont break up with me):', error);
});
client.login(token);