Commit 7a27935
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Set wired_limit to fix low GPU utilization
Without wired_limit, model weights cannot stay pinned in GPU-accessible
memory, causing frequent memory paging and GPU stalls. This results in
~30% GPU utilization instead of ~100%.
The fix sets max_recommended_working_set_size as the wired limit before
model loading, matching the fix in ml-explore/mlx-lm#652.
Changes:
- Set wired_limit in MetalWorker.init_device() for v1 engine
- Set wired_limit in MetalModelRunner.load_model() for legacy path
- Use new mx.set_wired_limit() API with fallback to deprecated API
- Add error handling for graceful degradation
Signed-off-by: otarkhan <osama.taha1994@gmail.com>1 parent ae6a1cb commit 7a27935
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