@@ -248,10 +248,10 @@ <h2 class="unit-header-title">
248248 < th th:text ="${printUtils.get100cmRangeName(unitPrintCard.isUseInch())} "> 100</ th >
249249 < th th:text ="${printUtils.get120cmRangeName(unitPrintCard.isUseInch())} "> 120</ th >
250250 < th th:text ="${printUtils.get240cmRangeName(unitPrintCard.isUseInch())} "> 240cm</ th >
251- < th th:if ="${!showSavingRollInstantOfAmmo } "> PS</ th >
251+ < th th:if ="${!showSavingRollInsteadOfAmmo } "> PS</ th >
252252 < th class ="weaponPadding "> B</ th >
253- < th class ="weaponPadding " th:if ="${showSavingRollInstantOfAmmo } "> Saving Roll</ th >
254- < th th:if ="${!showSavingRollInstantOfAmmo } "> Ammo</ th >
253+ < th class ="weaponPadding " th:if ="${showSavingRollInsteadOfAmmo } "> Saving Roll</ th >
254+ < th th:if ="${!showSavingRollInsteadOfAmmo } "> Ammo</ th >
255255 < th > Traits</ th >
256256 </ tr >
257257 </ thead >
@@ -284,18 +284,18 @@ <h2 class="unit-header-title">
284284 th:class ="${printUtils.getRangeClassWithOptionalXVisor(unitPrintCard.getProfile(), weapon.getUpTo240cmRangeModi(), rangeModifierClassMap)} "> </ td >
285285 </ th:block >
286286
287- < td th:if ="${!showSavingRollInstantOfAmmo } "
287+ < td th:if ="${!showSavingRollInsteadOfAmmo } "
288288 th:text ="${printUtils.getWeaponPsWithExtra(unitPrintCard.getProfile(), weapon)} "> </ td >
289289
290290 < td class ="weaponPadding "
291291 th:text ="${printUtils.getWeaponBurstWithExtra(unitPrintCard, weapon)} "> </ td >
292- < td class ="weaponPadding " th:if ="${showSavingRollInstantOfAmmo } "
292+ < td class ="weaponPadding " th:if ="${showSavingRollInsteadOfAmmo } "
293293 th:text ="${printUtils.getWeaponSavingRollWithExtra(unitPrintCard.getProfile(), weapon)} "> </ td >
294294
295- < td th:if ="${!showSavingRollInstantOfAmmo } "
295+ < td th:if ="${!showSavingRollInsteadOfAmmo } "
296296 th:text ="${weapon.ammunition != null ? weapon.ammunition.name : ''} "> </ td >
297297
298- < td th:text ="${printUtils.getWeaponPropertiesString(weapon,showSavingRollInstantOfAmmo )} "
298+ < td th:text ="${printUtils.getWeaponPropertiesString(weapon, showSavingRollInsteadOfAmmo )} "
299299 style ="white-space: normal; font-size: 12pt "> </ td >
300300 </ tr >
301301 </ tbody >
@@ -441,10 +441,10 @@ <h2>Booty Weapons</h2>
441441 < th th:text ="${printUtils.get100cmRangeName(useInch)} "> 100</ th >
442442 < th th:text ="${printUtils.get120cmRangeName(useInch)} "> 120</ th >
443443 < th th:text ="${printUtils.get240cmRangeName(useInch)} "> 240cm</ th >
444- < th th:if ="${!showSavingRollInstantOfAmmo } "> PS</ th >
444+ < th th:if ="${!showSavingRollInsteadOfAmmo } "> PS</ th >
445445 < th class ="weaponPadding "> B</ th >
446- < th class ="weaponPadding " th:if ="${showSavingRollInstantOfAmmo } "> Saving Roll</ th >
447- < th th:if ="${!showSavingRollInstantOfAmmo } "> Ammo</ th >
446+ < th class ="weaponPadding " th:if ="${showSavingRollInsteadOfAmmo } "> Saving Roll</ th >
447+ < th th:if ="${!showSavingRollInsteadOfAmmo } "> Ammo</ th >
448448 < th > Traits</ th >
449449 </ tr >
450450 </ thead >
@@ -477,18 +477,18 @@ <h2>Booty Weapons</h2>
477477 th:class ="${printUtils.getRangeClass( weapon.getUpTo240cmRangeModi(), rangeModifierClassMap)} "> </ td >
478478 </ th:block >
479479
480- < td th:if ="${!showSavingRollInstantOfAmmo } "
480+ < td th:if ="${!showSavingRollInsteadOfAmmo } "
481481 th:text ="${weapon.getProbabilityOfSurvival()} "> </ td >
482482
483483 < td class ="weaponPadding "
484484 th:text ="${weapon.getBurst()} "> </ td >
485- < td class ="weaponPadding " th:if ="${showSavingRollInstantOfAmmo } "
485+ < td class ="weaponPadding " th:if ="${showSavingRollInsteadOfAmmo } "
486486 th:text ="${printUtils.getSavingRoll(weapon, weapon.getProbabilityOfSurvival(), null)} "> </ td >
487487
488- < td th:if ="${!showSavingRollInstantOfAmmo } "
488+ < td th:if ="${!showSavingRollInsteadOfAmmo } "
489489 th:text ="${weapon.ammunition != null ? weapon.ammunition.name : ''} "> </ td >
490490
491- < td th:text ="${printUtils.getWeaponPropertiesString(weapon, showSavingRollInstantOfAmmo )} "
491+ < td th:text ="${printUtils.getWeaponPropertiesString(weapon, showSavingRollInsteadOfAmmo )} "
492492 style ="white-space: normal; font-size: 12pt "> </ td >
493493 </ tr >
494494 </ tbody >
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