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Copy pathimgui_impl_sdl3.cppm
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Copy pathimgui_impl_sdl3.cppm
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33 lines (26 loc) · 844 Bytes
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module;
#include <imgui_impl_sdl3.h>
export module imgui_impl_sdl3;
export import imgui;
export {
// ----- Types -----
using ::ImGui_ImplSDL3_GamepadMode;
using ::ImGui_ImplSDL3_MouseCaptureMode;
using ::SDL_Event;
using ::SDL_Gamepad;
using ::SDL_Renderer;
using ::SDL_Window;
// ----- Functions -----
using ::ImGui_ImplSDL3_InitForD3D;
using ::ImGui_ImplSDL3_InitForMetal;
using ::ImGui_ImplSDL3_InitForOpenGL;
using ::ImGui_ImplSDL3_InitForOther;
using ::ImGui_ImplSDL3_InitForSDLGPU;
using ::ImGui_ImplSDL3_InitForSDLRenderer;
using ::ImGui_ImplSDL3_InitForVulkan;
using ::ImGui_ImplSDL3_NewFrame;
using ::ImGui_ImplSDL3_ProcessEvent;
using ::ImGui_ImplSDL3_SetGamepadMode;
using ::ImGui_ImplSDL3_SetMouseCaptureMode;
using ::ImGui_ImplSDL3_Shutdown;
}