Hey! Awesome library. Can you explain what you mean by the range of a in this section:
In svreal, fixed-point formats are generally determined automatically from the range of the signals they represent. In this case, the range of a is set to +/- 5.0, and the range of b is set to +/- 10.0.
I'm far from a fixed point expert, and am only aware of the Q format to establish bits for integer and fractional widths.
Hey! Awesome library. Can you explain what you mean by the range of
ain this section:I'm far from a fixed point expert, and am only aware of the Q format to establish bits for integer and fractional widths.