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Fix example level new path in GameFeatures
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modules/ROOT/pages/Development/TestingResources.adoc

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@@ -441,7 +441,7 @@ First, you'll need to find the path to use for your custom level.
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It's based on the level's asset path.
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For example, https://github.com/Nogg-aholic/NogsLevel/blob/master/Content/NogsLevel.umap[Nog's Level's level asset is at the content root],
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so its path is `/NogsLevel/NogsLevel.NogsLevel`.
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https://github.com/satisfactorymodding/SatisfactoryModLoader/blob/master/Mods/ExampleMod/Content/Maps/ExampleLevel/ExampleLevel.umap[Example Level's is a few layers of folder deep],
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https://github.com/satisfactorymodding/SatisfactoryModLoader/blob/master/Mods/GameFeatures/ExampleMod/Content/Maps/ExampleLevel/ExampleLevel.umap[Example Level's is a few layers of folder deep],
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it's path is `/ExampleMod/Maps/ExampleLevel/ExampleLevel.ExampleLevel`.
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Alter the line of the script that sets `GameDefaultMap` to point to the asset path of your custom level.

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