Currently, .rotate(angle: 360) does not seem to rotate the view at all. I expected it to keep rotating the view clockwise until it reaches its original position. Is this not how it was designed? I have this workaround for now, but it's not nice:
transform(duration: 0.1, transforms: [
.rotate(angle: 180)
]).then(animation: transform(duration: 0.1, transforms: [
.rotate(angle: 180)
]))
Currently,
.rotate(angle: 360)does not seem to rotate the view at all. I expected it to keep rotating the view clockwise until it reaches its original position. Is this not how it was designed? I have this workaround for now, but it's not nice: