diff --git a/jsons/Nations.json b/jsons/Nations.json index c15be6d2..9b6a1b87 100644 --- a/jsons/Nations.json +++ b/jsons/Nations.json @@ -26,7 +26,7 @@ "uniques": [ "[+2 Happiness, +3 Culture, +1 Production] [in annexed cities]", "[+2 Happiness, +3 Culture, +1 Production] [in puppeted cities]", - "[+15]% Strength " + "[Great General] units gain the [Akkadian General] promotion" ], "cities": [ "Akkad","Kish","Sippar","Nuzi","Marad","Azupiranu","Eshnunna","Tell Brak","Tell Leilan","Umma", diff --git a/jsons/UnitPromotions.json b/jsons/UnitPromotions.json index d359d2ca..f8b6a9c0 100644 --- a/jsons/UnitPromotions.json +++ b/jsons/UnitPromotions.json @@ -1402,5 +1402,29 @@ ], "prerequisites": ["Pünktlichkeit"], "unitTypes": ["Sword","Mounted","Scout","Siege","Archery","Mounted Ranged","Armored","Gunpowder","Paratrooping","Ranged Gunpowder"] + }, + + // Siege Tower: Sapper + { + "name": "Sapper", + "uniques": [ + "[+50]% Strength bonus for [{Land}] units within [2] tiles ", + "[This Unit] loses the [Sapper] promotion ", + "[This Unit] loses the [Sapper] promotion " + ], + "civilopediaText": [ + { + "text": "Siege Tower", + "link": "Unit/Siege Tower" + } + ] + } + + { + "name": "Akkadian General", + "uniques": [ + "[+30]% Strength bonus for [{Military} {Land}] units within [2] tiles " + ] } + ] diff --git a/jsons/Units.json b/jsons/Units.json index 9c7d55d9..904eca3b 100644 --- a/jsons/Units.json +++ b/jsons/Units.json @@ -742,9 +742,10 @@ "upgradesTo": "Trebuchet", "promotions": ["Cover I", "Extra Sight"], "uniques": [ - "[+200]% Strength ", + "[+150]% Strength ", "No defensive terrain bonus", - "Can only attack [City] units" + "Can only attack [City] units", + "[This Unit] gains the [Sapper] promotion " ], "hurryCostModifier": 20, "attackSound": "metalhit" @@ -3243,6 +3244,7 @@ ], "movement": 7 }, + { "name": "Great Admiral", "unitType": "Civilian Water",