Hello, I have been trying to use the audio input features of glslViewer on Windows10 but I havent had any luck or found any information. Running glslViewer.exe --audio outputs nothing and using '--audio 0' also has no effect. On the "test_audio.frag" and I dont get any response. On the corresponding shadertoy sketch https://www.shadertoy.com/view/ssSXRy I get full response. Is there a way I can debug and discover what is going on?
Hello, I have been trying to use the audio input features of glslViewer on Windows10 but I havent had any luck or found any information. Running glslViewer.exe --audio outputs nothing and using '--audio 0' also has no effect. On the "test_audio.frag" and I dont get any response. On the corresponding shadertoy sketch https://www.shadertoy.com/view/ssSXRy I get full response. Is there a way I can debug and discover what is going on?