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threedim: software half-float conversion in ArrayToTexture
On glibc < 2.40 there is no _Float16, so the R16F/RGBA16F case compiled to nothing and the texture was uploaded with uninitialized bytes. Convert with a software IEEE 754 binary16 (round-to-nearest-even) fallback instead. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014rZgzE8JjWvHDtaVUhxpLE
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