Update main.cpp #19
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| name: Build and Upload to Buildbot | |
| on: | |
| push: | |
| tags: | |
| - "v*" | |
| jobs: | |
| build: | |
| runs-on: windows-latest | |
| steps: | |
| - name: Checkout repository | |
| uses: actions/checkout@v4 | |
| with: | |
| submodules: recursive | |
| - name: Install vpatch | |
| run: dotnet tool install --global Nefarius.Tools.Vpatch | |
| - name: Stamp version in resource file | |
| shell: pwsh | |
| run: | | |
| $tag = "${{ github.ref_name }}" | |
| $semverPattern = '^v?(\d+)\.(\d+)\.(\d+)(?:-(.+))?$' | |
| if ($tag -notmatch $semverPattern) { | |
| Write-Error "Tag '$tag' does not match semantic version pattern (e.g. v1.2.3 or v1.2.3-rc1). Expected: ^v?(\d+)\.(\d+)\.(\d+)(?:-(.+))?$" | |
| exit 1 | |
| } | |
| $major = $Matches[1] | |
| $minor = $Matches[2] | |
| $patch = $Matches[3] | |
| $versionNumeric = "$major.$minor.$patch.0" | |
| vpatch --stamp-version $versionNumeric --target-file "res\app.rc" --resource.file-version --resource.product-version | |
| - name: Bootstrap vcpkg | |
| run: vcpkg/bootstrap-vcpkg.bat | |
| - name: Get GameInput SDK | |
| shell: pwsh | |
| run: | | |
| $version = "3.3.163" | |
| $nupkgUrl = "https://api.nuget.org/v3-flatcontainer/microsoft.gameinput/$version/microsoft.gameinput.$version.nupkg" | |
| $sdkDir = "$env:RUNNER_TEMP\GameInputSdk" | |
| New-Item -ItemType Directory -Path $sdkDir -Force | Out-Null | |
| $nupkgPath = "$sdkDir\microsoft.gameinput.$version.nupkg" | |
| Invoke-WebRequest -Uri $nupkgUrl -OutFile $nupkgPath -UseBasicParsing | |
| Add-Type -AssemblyName System.IO.Compression.FileSystem | |
| [System.IO.Compression.ZipFile]::ExtractToDirectory($nupkgPath, $sdkDir) | |
| Remove-Item $nupkgPath -Force | |
| $nativePath = "$sdkDir\build\native" | |
| if (-not (Test-Path $nativePath)) { | |
| $subdir = Get-ChildItem -Path $sdkDir -Directory | Select-Object -First 1 | |
| if ($subdir) { $nativePath = (Join-Path $subdir.FullName "build\native") } | |
| } | |
| if (-not (Test-Path $nativePath)) { | |
| Write-Error "GameInput SDK build/native not found under $sdkDir" | |
| exit 1 | |
| } | |
| $nativePath = (Resolve-Path $nativePath).Path | |
| echo "GAMEINPUT_ROOT=$nativePath" >> $env:GITHUB_ENV | |
| - name: Configure | |
| run: cmake --preset default -DUSE_GAMEINPUT=ON -DGAMEINPUT_ROOT=$env:GAMEINPUT_ROOT | |
| - name: Build Release | |
| run: cmake --build --preset release | |
| - name: Upload artifact | |
| id: upload | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: ${{ github.event.repository.name }} | |
| path: build/Release/** | |
| - name: Send webhook | |
| shell: bash | |
| run: | | |
| artifact_name="${{ github.event.repository.name }}" | |
| artifact_id="${{ steps.upload.outputs.artifact-id }}" | |
| artifact_url="https://api.github.com/repos/${{ github.repository }}/actions/artifacts/${artifact_id}/zip" | |
| payload=$(jq -n \ | |
| --arg fileName "${artifact_name}.zip" \ | |
| --arg url "$artifact_url" \ | |
| --arg projectName "${{ github.event.repository.name }}" \ | |
| --arg branch "${{ github.ref_name }}" \ | |
| --arg buildVersion "${{ github.ref_name }}" \ | |
| '{ | |
| artifacts: [ | |
| { | |
| fileName: $fileName, | |
| url: $url | |
| } | |
| ], | |
| environmentVariables: { | |
| appveyor_project_name: $projectName, | |
| appveyor_repo_branch: $branch, | |
| appveyor_build_version: $buildVersion | |
| } | |
| }') | |
| curl -X POST "${{ secrets.WEBHOOK_URL }}" \ | |
| -H "Content-Type: application/json" \ | |
| -H "X-GitHub-Token: ${{ secrets.GITHUB_TOKEN }}" \ | |
| -d "$payload" |