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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -63,20 +63,20 @@ jobs:
6363 - name : Configure CMake (Windows)
6464 working-directory : ${{github.workspace}}/build
6565 if : runner.os == 'Windows'
66- run : cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -A ${{ matrix.arch }}
66+ run : cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -DMDR_CLIENT_DEBUGGER=ON - A ${{ matrix.arch }}
6767
6868 - name : Configure CMake (Linux)
6969 env :
7070 CC : gcc-${{ matrix.gcc }}
7171 CXX : g++-${{ matrix.gcc }}
7272 working-directory : ${{github.workspace}}/build
7373 if : runner.os == 'Linux'
74- run : cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF
74+ run : cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -DMDR_CLIENT_DEBUGGER=ON
7575
7676 - name : Configure CMake (macOS)
7777 working-directory : ${{github.workspace}}/build
7878 if : runner.os == 'macOS'
79- run : cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"
79+ run : cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -DMDR_CLIENT_DEBUGGER=ON - DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"
8080
8181 - name : Build
8282 working-directory : ${{github.workspace}}/build
Original file line number Diff line number Diff line change 4949 # This creates the 'build' directory
5050 # We use 'emcmake' which is a wrapper provided by the Emscripten SDK
5151 # to configure CMake with the correct Emscripten toolchain.
52- run : emcmake cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -B build -S .
52+ run : emcmake cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMDR_ENABLE_CODEGEN=OFF -DMDR_CLIENT_DEBUGGER=ON - B build -S .
5353
5454 - name : Build Project Target
5555 # This builds your 'SonyHeadphonesClient' target
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