-
-
Notifications
You must be signed in to change notification settings - Fork 4.8k
195 lines (163 loc) 路 5.69 KB
/
Copy pathci.yml
File metadata and controls
195 lines (163 loc) 路 5.69 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
name: CI
on:
push:
branches:
- main
pull_request:
branches:
- main
workflow_dispatch:
jobs:
lint:
name: Lint
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
# NOTICE:
# Pin Node.js because 26.8.0 reports 26.8.0-alpha.0.0.0.
# sharp 0.29.3 rejects this prerelease version during pnpm install.
# Source: https://github.com/nodejs/node/blob/v26.8.0/src/node_version.h
# Remove this pin when Node.js 26 reports a stable version.
- uses: pnpm/setup@v2
with:
runtime: node@26.7.0
cache: true
install: false
# Setup .NET for Godot C# linting
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: '10.0.x'
# Lint Godot C# code
- name: Lint Godot C#
working-directory: ./engines/stage-tamagotchi-godot
run: dotnet format stage-tamagotchi-godot.slnx --verify-no-changes
- run: docker run -v `pwd`:`pwd` -w `pwd` ghcr.io/realm/swiftlint:latest
working-directory: ./apps/stage-pocket
- run: pnpm install --frozen-lockfile
- run: pnpm run lint
- run: docker run -v `pwd`:`pwd` -w `pwd` ghcr.io/realm/swiftlint:latest
working-directory: ./apps/stage-pocket
build-test:
name: Build Test (${{ matrix.app_name }})
if: ${{ !(github.event_name == 'pull_request' && startsWith(github.event.pull_request.head.label, 'moeru-ai:i18n/')) }}
strategy:
matrix:
include:
- app_name: stage-web
command: pnpm -F @proj-airi/stage-web run build && pnpm -F @proj-airi/docs run build:base && mv ./docs/.vitepress/dist ./apps/stage-web/dist/docs && pnpm -F @proj-airi/stage-ui run story:build && mv ./packages/stage-ui/.histoire/dist ./apps/stage-web/dist/ui
- app_name: stage-tamagotchi
command: pnpm -F @proj-airi/stage-tamagotchi run build
- app_name: stage-tamagotchi-godot
command: cd engines/stage-tamagotchi-godot && dotnet restore && dotnet build -c ExportRelease
- app_name: ui-transitions
command: pnpm -F @proj-airi/ui-transitions run play:build
- app_name: ui-loading-screens
command: pnpm -F @proj-airi/ui-loading-screens run play:build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
# Turborepo
- name: Cache turbo build setup
uses: actions/cache@v5
with:
path: .turbo
key: ${{ runner.os }}-turbo-${{ github.sha }}
restore-keys: |
${{ runner.os }}-turbo-
- uses: pnpm/setup@v2
with:
runtime: node@26.7.0
cache: true
install: false
# Setup .NET and Godot
- name: Setup .NET
if: matrix.app_name == 'stage-tamagotchi-godot'
uses: actions/setup-dotnet@v4
with:
dotnet-version: '10.0.x'
- name: Setup Godot
if: matrix.app_name == 'stage-tamagotchi-godot'
uses: chickensoft-games/setup-godot@v2
with:
version: 4.7.1
use-dotnet: true
include-templates: true
- run: pnpm install --frozen-lockfile
- run: pnpm run build:packages
- name: Build App
run: ${{ matrix.command }}
- name: Export Godot Linux sidecar
if: matrix.app_name == 'stage-tamagotchi-godot'
working-directory: ./engines/stage-tamagotchi-godot
run: |
mkdir -p out/linux
godot --headless --export-release "Linux x64" out/linux/godot-stage
unit-test:
name: Unit Test
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
# Turborepo
- name: Cache turbo build setup
uses: actions/cache@v5
with:
path: .turbo
key: ${{ runner.os }}-turbo-${{ github.sha }}
restore-keys: |
${{ runner.os }}-turbo-
- uses: pnpm/setup@v2
with:
runtime: node@26.7.0
cache: true
install: false
# # Setup .NET and Godot
# - name: Setup .NET
# if: matrix.app_name == 'stage-tamagotchi-godot'
# uses: actions/setup-dotnet@v4
# with:
# dotnet-version: '10.0.x'
# - name: Setup Godot
# if: matrix.app_name == 'stage-tamagotchi-godot'
# uses: chickensoft-games/setup-godot@v2
# with:
# version: 4.7.1
# use-dotnet: true
# include-templates: true
- run: pnpm install --frozen-lockfile
- name: Setup Playwright
run: npx playwright install chromium
- run: pnpm run build:packages
- run: pnpm run test:run
env:
NODE_OPTIONS: --no-experimental-webstorage
typecheck:
name: Type Check
runs-on: ubuntu-latest
if: ${{ !(github.event_name == 'pull_request' && startsWith(github.event.pull_request.head.label, 'moeru-ai:i18n/')) }}
steps:
- uses: actions/checkout@v6
# Node.js
- uses: pnpm/setup@v2
with:
runtime: node@26.7.0
cache: true
install: false
- run: pnpm install --frozen-lockfile
- run: pnpm run typecheck
check-provenance:
name: Check Provenance
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
fetch-depth: 0
- uses: danielroe/provenance-action@main
id: check
with:
fail-on-provenance-change: true # optional, default: false
# lockfile: pnpm-lock.yaml # optional
# base-ref: origin/main # optional, default: origin/main
# fail-on-downgrade: true # optional, default: true
- name: Print result
run: "echo 'Downgraded: ${{ steps.check.outputs.downgraded }}'"