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Copy pathWhiteLevelAdjustmentEffect.xml
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40 lines (35 loc) · 1.83 KB
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<?xml version="1.0"?>
<!--
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See LICENSE.txt in the project root for license information.
-->
<doc>
<assembly>
<name>Microsoft.Graphics.Canvas</name>
</assembly>
<members>
<member name="T:Microsoft.Graphics.Canvas.Effects.WhiteLevelAdjustmentEffect" NoComposition="true" Win10_17763="true">
<summary>
This effect allows the white level of an image to be linearly scaled. This is especially helpful when you convert between display-referred luminance space and scene-referred luminance space, or vice versa.
</summary>
<remarks>
<p>This Windows Runtime type corresponds to the
<a href="https://docs.microsoft.com/en-us/windows/win32/direct2d/white-level-adjustment-effect">D2D White level adjustment effect</a>.</p>
</remarks>
</member>
<member name="M:Microsoft.Graphics.Canvas.Effects.WhiteLevelAdjustmentEffect.#ctor">
<summary>Initializes a new instance of the WhiteLevelAdjustmentEffect class.</summary>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.WhiteLevelAdjustmentEffect.Source">
<summary>Gets or sets the input source for the effect.</summary>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.WhiteLevelAdjustmentEffect.InputWhiteLevel">
<summary>The white level of the input image, in nits. Default value 80.</summary>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.WhiteLevelAdjustmentEffect.OutputWhiteLevel">
<summary>The white level of the output image, in nits. Default value 80.</summary>
</member>
<inherittemplate name="EffectTemplate" replacement="WhiteLevelAdjustmentEffect" />
<inherittemplate name="ICanvasEffectTemplate" replacement="WhiteLevelAdjustmentEffect" />
</members>
</doc>