Build: 0.10.0
OS: Windows 11 64-bit
I'm writing a Lua script, and as soon as I call emu:loadFile, savestates stop working the normal way. Using Lua to make savestates still works, but the hotkeys and savestate menu don't function.
Can be reproduced with this script:
BASE_PATH = "C:\\Users\\Ron\\Emulators\\Pokemon - Emerald Version (U).gba"
function test(...)
emu:loadFile(BASE_PATH)
emu:reset()
end
After entering test "" into the scripts console, the emulator can no longer load savestates.
Build: 0.10.0
OS: Windows 11 64-bit
I'm writing a Lua script, and as soon as I call emu:loadFile, savestates stop working the normal way. Using Lua to make savestates still works, but the hotkeys and savestate menu don't function.
Can be reproduced with this script:
After entering
test ""into the scripts console, the emulator can no longer load savestates.