@@ -184,7 +184,8 @@ void DepthmapEstimator::SetMinPatchSD(float sd) {
184184void DepthmapEstimator::ComputeBruteForce (DepthmapEstimatorResult* result) {
185185 AssignMatrices (result);
186186
187- int hpz = (patch_size_ - 1 ) / 2 ;
187+ const int hpz = (patch_size_ - 1 ) / 2 ;
188+ const cv::Vec3f normal (0 , 0 , -1 );
188189 for (int i = hpz; i < result->depth .rows - hpz; ++i) {
189190 for (int j = hpz; j < result->depth .cols - hpz; ++j) {
190191 for (int d = 0 ; d < num_depth_planes_; ++d) {
@@ -195,7 +196,6 @@ void DepthmapEstimator::ComputeBruteForce(DepthmapEstimatorResult* result) {
195196 depth = 1 / (1 / min_depth_ + d * (1 / max_depth_ - 1 / min_depth_) /
196197 (num_depth_planes_ - 1 ));
197198 }
198- cv::Vec3f normal (0 , 0 , -1 );
199199 cv::Vec3f plane = PlaneFromDepthAndNormal (j, i, Ks_[0 ], depth, normal);
200200 CheckPlaneCandidate (result, i, j, plane);
201201 }
@@ -274,11 +274,12 @@ void DepthmapEstimator::ComputeIgnoreMask(DepthmapEstimatorResult* result) {
274274
275275float DepthmapEstimator::PatchVariance (int i, int j) {
276276 float * patch = patch_variance_buffer_.data ();
277- int hpz = (patch_size_ - 1 ) / 2 ;
277+ const int hpz = (patch_size_ - 1 ) / 2 ;
278+ const cv::Mat& image0 = images_[0 ];
278279 int counter = 0 ;
279280 for (int u = -hpz; u <= hpz; ++u) {
280281 for (int v = -hpz; v <= hpz; ++v) {
281- patch[counter++] = images_[ 0 ] .at <unsigned char >(i + u, j + v);
282+ patch[counter++] = image0 .at <unsigned char >(i + u, j + v);
282283 }
283284 }
284285 return Variance (patch, patch_size_ * patch_size_);
@@ -425,35 +426,37 @@ void DepthmapEstimator::ComputePlaneScore(int i, int j, const cv::Vec3f& plane,
425426float DepthmapEstimator::ComputePlaneImageScore (int i, int j,
426427 const cv::Vec3f& plane,
427428 int other) const {
428- cv::Matx33f H = PlaneInducedHomographyBaked (Kinvs_[ 0 ], Qs_[other], as_[other],
429- Ks_[other], plane);
430- int hpz = (patch_size_ - 1 ) / 2 ;
429+ const cv::Matx33f H = PlaneInducedHomographyBaked (
430+ Kinvs_[ 0 ], Qs_[other], as_[other], Ks_[other], plane);
431+ const int hpz = (patch_size_ - 1 ) / 2 ;
431432
432- float u = H (0 , 0 ) * j + H (0 , 1 ) * i + H (0 , 2 );
433- float v = H (1 , 0 ) * j + H (1 , 1 ) * i + H (1 , 2 );
434- float w = H (2 , 0 ) * j + H (2 , 1 ) * i + H (2 , 2 );
433+ const float u = H (0 , 0 ) * j + H (0 , 1 ) * i + H (0 , 2 );
434+ const float v = H (1 , 0 ) * j + H (1 , 1 ) * i + H (1 , 2 );
435+ const float w = H (2 , 0 ) * j + H (2 , 1 ) * i + H (2 , 2 );
435436
436437 if (w == 0.0 ) {
437438 return -1 .0f ;
438439 }
439440
440- float dfdx_x = (H (0 , 0 ) * w - H (2 , 0 ) * u) / (w * w);
441- float dfdx_y = (H (1 , 0 ) * w - H (2 , 0 ) * v) / (w * w);
442- float dfdy_x = (H (0 , 1 ) * w - H (2 , 1 ) * u) / (w * w);
443- float dfdy_y = (H (1 , 1 ) * w - H (2 , 1 ) * v) / (w * w);
441+ const float dfdx_x = (H (0 , 0 ) * w - H (2 , 0 ) * u) / (w * w);
442+ const float dfdx_y = (H (1 , 0 ) * w - H (2 , 0 ) * v) / (w * w);
443+ const float dfdy_x = (H (0 , 1 ) * w - H (2 , 1 ) * u) / (w * w);
444+ const float dfdy_y = (H (1 , 1 ) * w - H (2 , 1 ) * v) / (w * w);
444445
445- float Hx0 = u / w;
446- float Hy0 = v / w;
446+ const float Hx0 = u / w;
447+ const float Hy0 = v / w;
447448
448- float im1_center = images_[0 ].at <unsigned char >(i, j);
449+ const cv::Mat& image0 = images_[0 ];
450+ const cv::Mat& image_other = images_[other];
451+ const float im1_center = image0.at <unsigned char >(i, j);
449452
450453 NCCEstimator ncc;
451454 for (int dy = -hpz; dy <= hpz; ++dy) {
452455 for (int dx = -hpz; dx <= hpz; ++dx) {
453- float im1 = images_[ 0 ] .at <unsigned char >(i + dy, j + dx);
456+ float im1 = image0 .at <unsigned char >(i + dy, j + dx);
454457 float x2 = Hx0 + dfdx_x * dx + dfdy_x * dy;
455458 float y2 = Hy0 + dfdx_y * dx + dfdy_y * dy;
456- float im2 = LinearInterpolation<unsigned char >(images_[other] , y2, x2);
459+ float im2 = LinearInterpolation<unsigned char >(image_other , y2, x2);
457460 float weight = BilateralWeight (im1 - im1_center, dx, dy);
458461 ncc.Push (im1, im2, weight);
459462 }
@@ -563,7 +566,7 @@ void DepthmapPruner::Prune(std::vector<float>* merged_points,
563566 std::vector<float >* merged_normals,
564567 std::vector<unsigned char >* merged_colors,
565568 std::vector<unsigned char >* merged_labels) {
566- cv::Matx33f Rinv = Rs_[0 ].t ();
569+ const cv::Matx33f Rinv = Rs_[0 ].t ();
567570 for (int i = 0 ; i < depths_[0 ].rows ; ++i) {
568571 for (int j = 0 ; j < depths_[0 ].cols ; ++j) {
569572 float depth = depths_[0 ].at <float >(i, j);
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