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60 lines (52 loc) · 935 Bytes
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# Unreal Engine Generated Folders
.vscode/
.vs/
.idea/
Binaries/
Build/
DerivedDataCache/
Intermediate/
Saved/
.DDC/ # Often within Saved/
*/.DS_Store # macOS specific
*/Thumbs.db # Windows specific
# Build artifacts
*.exe
*.dll
*.lib
*.pdb
*.obj
*.ilk
*.exp
*.sdf
*.ipch
*.VC.db
*.VC.VC.opendb
*.opensdf
*.suo
*.user
*.log
*.tlog
*.lastbuildstate
*.filters
*.vcxproj
*.vcxproj.user
*.sln.docstates
*.code-workspace
*.bak
# Editor specific
*/~
# Crash logs
CrashReportClient/
# Backups and autosaves
*~
*.autosave
# Any custom build script outputs
/CustomBuilds/
# Optional: If you use the Marketplace, some cached data might appear here
# .UE4EditorServices/
# Optional: If using Blueprint Nativization (not common for source control)
# /Script/
# /Content/BlueprintGenerated/
# Optional: If you don't want to track config files (e.g. for personal settings)
# Config/