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Copy pathdeck.go
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58 lines (46 loc) · 1.02 KB
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package goRemi
import (
"fmt"
"math/rand"
"time"
)
// Deck : Array collection of card
type Deck []Card
// InitDeck : initialize dynamic array Deck
func InitDeck() Deck {
var deck = make([]Card, 52)
for i := 0; i <= len(deck)-1; i++ {
deck[i].number = (i % 13) + 2
deck[i].symbol = (i / 13)
}
return deck
}
// Shuffle Deck
func (deck Deck) Shuffle() {
rand.Seed(time.Now().UTC().UnixNano())
for i := len(deck) - 1; i > 0; i-- {
j := rand.Intn(i + 1)
deck[i], deck[j] = deck[j], deck[i]
}
}
// Show Deck Content
func (deck Deck) Show() {
for i := 0; i <= len(deck)-1; i++ {
var cName, cLevel = deck[i].Info()
fmt.Printf("%s %s", cLevel, cName)
if i < len(deck)-1 {
fmt.Printf(",")
}
}
fmt.Println()
}
// Draw card from deck
func (deck *Deck) Draw(numberOfCards int) Deck {
var draw = (*deck)[len(*deck)-numberOfCards : len(*deck)]
*deck = (*deck)[:len(*deck)-numberOfCards]
return draw
}
// AddCard : add card to top of deck
func (deck *Deck) AddCard(card Card) {
*deck = append(*deck, card)
}