Feedback Wanted: Sentry for Godot #86
bruno-garcia
announced in
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Replies: 2 comments 21 replies
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Does this also work when exporting to Mobile? |
18 replies
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How would this work with C#? Should Godot projects using .NET use the .NET SDK instead of the Godot SDK? |
3 replies
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We've shipped version 0.1.0. Our first release of the Sentry SDK for Godot.
This release already includes several features, like:
before_sendandon_crash callbacks(in GDScript)Next we'll be adding some docs on https://docs.sentry.io/ and continuing expanding the feature set.
We'd love your feedback! And please let us know if you encounter any issue, by opening a GitHub issue in this repo.
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