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Hello, is there no big endian support? I notice there seems to be some code referencing big endian, but is it not complete? I tried to port to the Wii, but core couldn't load because of the Wii being big endian.
Hello, is there no big endian support? I notice there seems to be some code referencing big endian, but is it not complete? I tried to port to the Wii, but core couldn't load because of the Wii being big endian.