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| 1 | +#include "checksum.h" |
| 2 | +#include "unity.h" |
| 3 | + |
| 4 | +void setUp(void) |
| 5 | +{ |
| 6 | + /* This function is called before each test case. |
| 7 | + You can use it to set up any common test data or state. */ |
| 8 | +} |
| 9 | + |
| 10 | +void tearDown(void) |
| 11 | +{ |
| 12 | + /* This function is called after each test case. |
| 13 | + You can use it to clean up any resources allocated in setUp or during the test. */ |
| 14 | +} |
| 15 | + |
| 16 | +void test_calculate_checksum_with_valid_data(void) { |
| 17 | + uint8_t data[] = {0x01, 0x02, 0x03, 0x04}; |
| 18 | + uint8_t expected_checksum = 10; // (0x01 + 0x02 + 0x03 + 0x04) % 256 = 10 |
| 19 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 20 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 21 | +} |
| 22 | + |
| 23 | +void test_calculate_checksum_with_empty_data(void) { |
| 24 | + uint8_t data[] = {}; |
| 25 | + uint8_t expected_checksum = 0; |
| 26 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 27 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 28 | +} |
| 29 | + |
| 30 | +void test_calculate_checksum_with_max_values(void) { |
| 31 | + uint8_t data[] = {0xFF, 0xFF, 0xFF, 0xFF}; |
| 32 | + uint8_t expected_checksum = 252; // (0xFF + 0xFF + 0xFF + 0xFF) % 256 = 252 |
| 33 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 34 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 35 | +} |
| 36 | + |
| 37 | +int main(void) { |
| 38 | + UNITY_BEGIN(); |
| 39 | + RUN_TEST(test_calculate_checksum_with_valid_data); |
| 40 | + RUN_TEST(test_calculate_checksum_with_empty_data); |
| 41 | + RUN_TEST(test_calculate_checksum_with_max_values); |
| 42 | + return UNITY_END(); |
| 43 | +} |
| 44 | + |
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