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Releases: SKProCH/Material.Icons

v3.0.0-preview2

24 May 20:01
10220cc

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v3.0.0-preview2 Pre-release
Pre-release

What's Changed

  • Implements IImage on MaterialIcon by @sn4k3 in #54

Full Changelog: v3.0.0-preview1...v3.0.0-preview2

v3.0.0-preview1

01 May 15:50

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v3.0.0-preview1 Pre-release
Pre-release

What's Changed

  • Implement auto sized icons based on FontSize by @sn4k3 in #46

Full Changelog: v2.4.1...v3.0.0-preview1

v2.4.1

27 Apr 22:48

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What's Changed

  • Make animations actually apply to viewbox instead of the whole MaterialIcon, remove the RenderTransform setter by @SKProCH in #50

Full Changelog: v2.4.0...v2.4.1

v2.4.0

21 Apr 16:45

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What's Changed

  • Add preset animations to Icons by @sn4k3 in #43

New Contributors

  • @sn4k3 made their first contribution in #43

Full Changelog: v2.3.0...v2.4.0

v2.3.0

01 Mar 22:13

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What's Changed

  • MaterialIconText templated control by @Neakita in #41

New Contributors

Full Changelog: v2.2.0...v2.3.0

v2.2.0

21 Jan 18:23
fe5a4c5

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What's Changed

New Contributors

Full Changelog: v2.1.0...v2.2.0

v2.1.0

09 Dec 21:32

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What's Changed

  • Update README.md to include FuncUI sample by @JaggerJo in #24
  • Allow overriding the provider's static instance by @amywarble in #27

New Contributors

Full Changelog: v2.0.0-preview1...v2.1.0

v2.0.0-preview1

23 Jan 21:58
812916a

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v2.0.0-preview1 Pre-release
Pre-release
  • Reimplement API of resolving icons paths
  • Instead of dictionary use switch for resolving icons paths (lookup performance identical, but no need to initialize dictionary)
  • Current API allows to create another ways of resolving icons paths (in theory)
  • Migrate all build processes to nuke