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Merge branch 'master' into sw/ignore_cxx_flags_message
2 parents c55d0e4 + 6f1d59e commit af27317

5 files changed

Lines changed: 27 additions & 27 deletions

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common/sys/barrier.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -101,7 +101,7 @@ namespace embree
101101
__forceinline void wait()
102102
{
103103
mutex.lock();
104-
count++;
104+
count = count + 1;
105105

106106
if (count == barrierSize) {
107107
count = 0;

tutorials/common/imgui/imgui_widgets.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -3331,7 +3331,7 @@ bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImG
33313331
DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, p_data, format);
33323332
ImStrTrimBlanks(data_buf);
33333333

3334-
ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoMarkEdited;
3334+
ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_NoMarkEdited;
33353335
flags |= InputScalar_DefaultCharsFilter(data_type, format);
33363336

33373337
bool value_changed = false;
@@ -3379,7 +3379,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
33793379
// Testing ActiveId as a minor optimization as filtering is not needed until active
33803380
if (g.ActiveId == 0 && (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsScientific)) == 0)
33813381
flags |= InputScalar_DefaultCharsFilter(data_type, format);
3382-
flags |= ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselves by comparing the actual data rather than the string.
3382+
flags |= ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselves by comparing the actual data rather than the string.
33833383

33843384
bool value_changed = false;
33853385
if (p_step != NULL)
@@ -6218,7 +6218,7 @@ bool ImGui::CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFl
62186218
ImGuiID id = window->GetID(label);
62196219
flags |= ImGuiTreeNodeFlags_CollapsingHeader;
62206220
if (p_visible)
6221-
flags |= ImGuiTreeNodeFlags_AllowItemOverlap | ImGuiTreeNodeFlags_ClipLabelForTrailingButton;
6221+
flags |= ImGuiTreeNodeFlags_AllowItemOverlap | (ImGuiTreeNodeFlags)ImGuiTreeNodeFlags_ClipLabelForTrailingButton;
62226222
bool is_open = TreeNodeBehavior(id, flags, label);
62236223
if (p_visible != NULL)
62246224
{

tutorials/common/tutorial/tutorial.cpp

Lines changed: 21 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -431,28 +431,28 @@ namespace embree
431431

432432
registerOption("ambientlight", [this] (Ref<ParseStream> cin, const FileName& path) {
433433
const Vec3f L = cin->getVec3f();
434-
futures.push_back([=]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::AmbientLight>(SceneGraph::AmbientLight(L))); });
434+
futures.push_back([=, this]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::AmbientLight>(SceneGraph::AmbientLight(L))); });
435435
}, "--ambientlight r g b: adds an ambient light with intensity rgb");
436436
registerOptionAlias("ambientlight","ambient");
437437

438438
registerOption("pointlight", [this] (Ref<ParseStream> cin, const FileName& path) {
439439
const Vec3f P = cin->getVec3f();
440440
const Vec3f I = cin->getVec3f();
441-
futures.push_back([=]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::PointLight>(SceneGraph::PointLight(P,I))); });
441+
futures.push_back([=, this]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::PointLight>(SceneGraph::PointLight(P,I))); });
442442
}, "--pointlight x y z r g b: adds a point light at position xyz with intensity rgb");
443443

444444
registerOption("directionallight", [this] (Ref<ParseStream> cin, const FileName& path) {
445445
const Vec3f D = cin->getVec3f();
446446
const Vec3f E = cin->getVec3f();
447-
futures.push_back([=]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::DirectionalLight>(SceneGraph::DirectionalLight(D,E))); });
447+
futures.push_back([=, this]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::DirectionalLight>(SceneGraph::DirectionalLight(D,E))); });
448448
}, "--directionallight x y z r g b: adds a directional light with direction xyz and intensity rgb");
449449
registerOptionAlias("directionallight","dirlight");
450450

451451
registerOption("distantlight", [this] (Ref<ParseStream> cin, const FileName& path) {
452452
const Vec3f D = cin->getVec3f();
453453
const Vec3f L = cin->getVec3f();
454454
const float halfAngle = cin->getFloat();
455-
futures.push_back([=]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::DistantLight>(SceneGraph::DistantLight(D,L,halfAngle))); });
455+
futures.push_back([=, this]() { scene->add(new SceneGraph::LightNodeImpl<SceneGraph::DistantLight>(SceneGraph::DistantLight(D,L,halfAngle))); });
456456
}, "--distantlight x y z r g b a: adds a distant light with direction xyz, intensity rgb, and opening angle a");
457457

458458
registerOption("triangle-plane", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -461,7 +461,7 @@ namespace embree
461461
const Vec3f dy = cin->getVec3f();
462462
const size_t width = cin->getInt();
463463
const size_t height = cin->getInt();
464-
futures.push_back([=]() { scene->add(SceneGraph::createTrianglePlane(p0,dx,dy,width,height,new OBJMaterial)); });
464+
futures.push_back([=, this]() { scene->add(SceneGraph::createTrianglePlane(p0,dx,dy,width,height,new OBJMaterial)); });
465465
}, "--triangle-plane p.x p.y p.z dx.x dx.y dx.z dy.x dy.y dy.z width height: adds a plane build of triangles originated at p0 and spanned by the vectors dx and dy with a tessellation width/height.");
466466

467467
registerOption("quad-plane", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -470,7 +470,7 @@ namespace embree
470470
const Vec3f dy = cin->getVec3f();
471471
const size_t width = cin->getInt();
472472
const size_t height = cin->getInt();
473-
futures.push_back([=]() { scene->add(SceneGraph::createQuadPlane(p0,dx,dy,width,height,new OBJMaterial)); });
473+
futures.push_back([=, this]() { scene->add(SceneGraph::createQuadPlane(p0,dx,dy,width,height,new OBJMaterial)); });
474474
}, "--quad-plane p.x p.y p.z dx.x dx.y dx.z dy.x dy.y dy.z width height: adds a plane build of quadrilaterals originated at p0 and spanned by the vectors dx and dy with a tessellation width/height.");
475475

476476
registerOption("grid-plane", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -479,7 +479,7 @@ namespace embree
479479
const Vec3f dy = cin->getVec3f();
480480
const size_t width = cin->getInt();
481481
const size_t height = cin->getInt();
482-
futures.push_back([=]() { scene->add(SceneGraph::createGridPlane(p0,dx,dy,width,height,new OBJMaterial)); });
482+
futures.push_back([=, this]() { scene->add(SceneGraph::createGridPlane(p0,dx,dy,width,height,new OBJMaterial)); });
483483
}, "--grid-plane p.x p.y p.z dx.x dx.y dx.z dy.x dy.y dy.z width height: adds a plane using a grid mesh build. The plane is originated at p0 and spanned by the vectors dx and dy with a tessellation width/height.");
484484

485485
registerOption("subdiv-plane", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -489,7 +489,7 @@ namespace embree
489489
const size_t width = cin->getInt();
490490
const size_t height = cin->getInt();
491491
const float tessellationRate = cin->getFloat();
492-
futures.push_back([=]() { scene->add(SceneGraph::createSubdivPlane(p0,dx,dy,width,height,tessellationRate,new OBJMaterial)); });
492+
futures.push_back([=, this]() { scene->add(SceneGraph::createSubdivPlane(p0,dx,dy,width,height,tessellationRate,new OBJMaterial)); });
493493
}, "--subdiv-plane p.x p.y p.z dx.x dx.y dx.z dy.x dy.y dy.z width height tessellationRate: adds a plane build as a Catmull Clark subdivision surface originated at p0 and spanned by the vectors dx and dy. The plane consists of widt x height many patches, and each patch has the specified tessellation rate.");
494494

495495
registerOption("hair-plane", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -499,7 +499,7 @@ namespace embree
499499
const float len = cin->getFloat();
500500
const float r = cin->getFloat();
501501
const size_t N = cin->getInt();
502-
futures.push_back([=]() { scene->add(SceneGraph::createHairyPlane(0,p0,dx,dy,len,r,N,SceneGraph::FLAT_CURVE,new OBJMaterial)); });
502+
futures.push_back([=, this]() { scene->add(SceneGraph::createHairyPlane(0,p0,dx,dy,len,r,N,SceneGraph::FLAT_CURVE,new OBJMaterial)); });
503503
}, "--hair-plane p.x p.y p.z dx.x dx.y dx.z dy.x dy.y dy.z length radius num: adds a hair plane originated at p0 and spanned by the vectors dx and dy. num hairs are generated with specified length and radius.");
504504

505505
registerOption("curve-plane", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -509,42 +509,42 @@ namespace embree
509509
const float len = cin->getFloat();
510510
const float r = cin->getFloat();
511511
const size_t N = cin->getInt();
512-
futures.push_back([=]() { scene->add(SceneGraph::createHairyPlane(0,p0,dx,dy,len,r,N,SceneGraph::ROUND_CURVE,new OBJMaterial)); });
512+
futures.push_back([=, this]() { scene->add(SceneGraph::createHairyPlane(0,p0,dx,dy,len,r,N,SceneGraph::ROUND_CURVE,new OBJMaterial)); });
513513
}, "--curve-plane p.x p.y p.z dx.x dx.y dx.z dy.x dy.y dy.z length radius: adds a plane build of bezier curves originated at p0 and spanned by the vectors dx and dy. num curves are generated with specified length and radius.");
514514

515515
registerOption("sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
516516
const Vec3f p = cin->getVec3f();
517517
const float r = cin->getFloat();
518-
futures.push_back([=]() { scene->add(SceneGraph::createSphere(p, r, new OBJMaterial)); });
518+
futures.push_back([=, this]() { scene->add(SceneGraph::createSphere(p, r, new OBJMaterial)); });
519519
}, "--sphere p.x p.y p.z r: adds a sphere at position p with radius r");
520520

521521
registerOption("triangle-sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
522522
const Vec3f p = cin->getVec3f();
523523
const float r = cin->getFloat();
524524
const size_t numPhi = cin->getInt();
525-
futures.push_back([=]() { scene->add(SceneGraph::createTriangleSphere(p,r,numPhi,new OBJMaterial)); });
525+
futures.push_back([=, this]() { scene->add(SceneGraph::createTriangleSphere(p,r,numPhi,new OBJMaterial)); });
526526
}, "--triangle-sphere p.x p.y p.z r numPhi: adds a sphere at position p with radius r and tessellation numPhi build of triangles.");
527527

528528
registerOption("quad-sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
529529
const Vec3f p = cin->getVec3f();
530530
const float r = cin->getFloat();
531531
const size_t numPhi = cin->getInt();
532-
futures.push_back([=]() { scene->add(SceneGraph::createQuadSphere(p,r,numPhi,new OBJMaterial)); });
532+
futures.push_back([=, this]() { scene->add(SceneGraph::createQuadSphere(p,r,numPhi,new OBJMaterial)); });
533533
}, "--quad-sphere p.x p.y p.z r numPhi: adds a sphere at position p with radius r and tessellation numPhi build of quadrilaterals.");
534534

535535
registerOption("grid-sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
536536
const Vec3f p = cin->getVec3f();
537537
const float r = cin->getFloat();
538538
const size_t N = cin->getInt();
539-
futures.push_back([=]() { scene->add(SceneGraph::createGridSphere(p,r,N,new OBJMaterial)); });
539+
futures.push_back([=, this]() { scene->add(SceneGraph::createGridSphere(p,r,N,new OBJMaterial)); });
540540
}, "--grid-sphere p.x p.y p.z r N: adds a grid sphere at position p with radius r using a cube topology and N*N quads at each face.");
541541

542542
registerOption("triangle-sphere-mblur", [this] (Ref<ParseStream> cin, const FileName& path) {
543543
const Vec3f p = cin->getVec3f();
544544
const Vec3f dp = cin->getVec3f();
545545
const float r = cin->getFloat();
546546
const size_t numPhi = cin->getInt();
547-
futures.push_back([=]() {
547+
futures.push_back([=, this]() {
548548
Ref<SceneGraph::Node> mesh = SceneGraph::createTriangleSphere(p,r,numPhi,new OBJMaterial);
549549
mesh->set_motion_vector(dp);
550550
scene->add(mesh);
@@ -556,7 +556,7 @@ namespace embree
556556
const Vec3f dp = cin->getVec3f();
557557
const float r = cin->getFloat();
558558
const size_t numPhi = cin->getInt();
559-
futures.push_back([=]() {
559+
futures.push_back([=, this]() {
560560
Ref<SceneGraph::Node> mesh = SceneGraph::createQuadSphere(p,r,numPhi,new OBJMaterial);
561561
mesh->set_motion_vector(dp);
562562
scene->add(mesh);
@@ -568,15 +568,15 @@ namespace embree
568568
const float r = cin->getFloat();
569569
const size_t numPhi = cin->getInt();
570570
const float tessellationRate = cin->getFloat();
571-
futures.push_back([=]() { scene->add(SceneGraph::createSubdivSphere(p,r,numPhi,tessellationRate,new OBJMaterial)); });
571+
futures.push_back([=, this]() { scene->add(SceneGraph::createSubdivSphere(p,r,numPhi,tessellationRate,new OBJMaterial)); });
572572
}, "--subdiv-sphere p.x p.y p.z r numPhi: adds a sphere at position p with radius r build of Catmull Clark subdivision surfaces. The sphere consists of numPhi x numPhi many patches and each path has the specified tessellation rate.");
573573

574574
registerOption("point-sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
575575
const Vec3f p = cin->getVec3f();
576576
const float r = cin->getFloat();
577577
const float pointR = cin->getFloat();
578578
const size_t numPhi = cin->getInt();
579-
futures.push_back([=]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::SPHERE, new OBJMaterial)); });
579+
futures.push_back([=, this]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::SPHERE, new OBJMaterial)); });
580580
}, "--point-sphere p.x p.y p.z r pointR numPhi: adds a sphere at position p with radius r and tessellation numPhi build of spheres.");
581581

582582
registerOption("point-sphere-mblur", [this] (Ref<ParseStream> cin, const FileName& path) {
@@ -585,23 +585,23 @@ namespace embree
585585
const float r = cin->getFloat();
586586
const float pointR = cin->getFloat();
587587
const size_t numPhi = cin->getInt();
588-
futures.push_back([=]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::SPHERE, new OBJMaterial)->set_motion_vector(dp)); });
588+
futures.push_back([=, this]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::SPHERE, new OBJMaterial)->set_motion_vector(dp)); });
589589
}, "--point-sphere p.x p.y p.z d.x d.y d.z r pointR numPhi: adds a sphere at position p, motion vector d, with radius r and tessellation numPhi build of spheres.");
590590

591591
registerOption("disc-sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
592592
const Vec3f p = cin->getVec3f();
593593
const float r = cin->getFloat();
594594
const float pointR = cin->getFloat();
595595
const size_t numPhi = cin->getInt();
596-
futures.push_back([=]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::DISC, new OBJMaterial)); });
596+
futures.push_back([=, this]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::DISC, new OBJMaterial)); });
597597
}, "--disc-sphere p.x p.y p.z r pointR numPhi: adds a sphere at position p with radius r and tessellation numPhi build of discs.");
598598

599599
registerOption("oriented-disc-sphere", [this] (Ref<ParseStream> cin, const FileName& path) {
600600
const Vec3f p = cin->getVec3f();
601601
const float r = cin->getFloat();
602602
const float pointR = cin->getFloat();
603603
const size_t numPhi = cin->getInt();
604-
futures.push_back([=]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::ORIENTED_DISC, new OBJMaterial)); });
604+
futures.push_back([=, this]() { scene->add(SceneGraph::createPointSphere(p, r, pointR, numPhi, SceneGraph::ORIENTED_DISC, new OBJMaterial)); });
605605
}, "--oriented-disc-sphere p.x p.y p.z r pointR numPhi: adds a sphere at position p with radius r and tessellation numPhi build of oriented discs.");
606606

607607
registerOption("print-cameras", [this] (Ref<ParseStream> cin, const FileName& path) {

tutorials/forest/forest_device.ispc

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -119,7 +119,7 @@ uniform unsigned int addTerrain(RTCScene scene_i)
119119
return geomID;
120120
}
121121

122-
unmasked uniform bool monitorMemoryFunction(void* uniform ptr, uniform int64 bytes, uniform bool post)
122+
unmasked uniform bool monitorMemoryFunction(void* uniform ptr, uniform intptr_t bytes, uniform bool post)
123123
{
124124
g_memory_consumed += bytes;
125125
return true;

tutorials/verify/verify.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5719,7 +5719,7 @@ namespace embree
57195719
float benchmark(VerifyApplication* state)
57205720
{
57215721
double t0 = getSeconds();
5722-
for (volatile size_t i=0; i<10000000; i++);
5722+
for (volatile size_t i=0; i<10000000; i = i + 1);
57235723
double t1 = getSeconds();
57245724
return 1.0f/float(t1-t0);
57255725
}

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