Releases: Madis0/OneBar
3.5.0
Yup, OneBar now displays levitation as a bar and timer (like air and freezing) because it is another effect that affects your health. Indicator is crossed out while on water, as water prevents the effect.
⬇️ Fall damage indicator (opt-in)
An experimental indicator that tells you the amount of blocks you're about to fall in-air, while having levitation effect or while crouching on an edge. Currently does not consider target block material (e.g. slime block) or solidness (e.g. tall grass) and does not estimate health.
Special support is added for the levitation effect, which will estimate the height (from the ground) you're about to levitate to.
3.4.3
3.4.2
3.4.1
3.4.0
3.3.4
3.3.3
- Wearing any golden armor item now shows a "piglin mob head" indicator
+p☻ - Mob head indicators are now opt-in due to potential confusion
- Locked MC version to 1.19.2
- Snapshot versions can be found from GitHub Actions and will be published when 1.19.3 is nearing the release
3.3.2
3.3.1
3.3.0
Fear not, segmented armor bar is here!
What does that mean?
Well, it looks similar to the normal one, but each armor piece has a separate armor bar.
- When you have full diamond armor, you get something like
___ ________ _______ ___. - When you lose the chestplate, you get something like
___ _______ ___ - When you have iron armor, you get
__ ______ _____ __ .
You no longer need additional mods for better armor display!
To reduce confusion, it is of course opt-in. It's also compatible with the armor durability option!
Other changes:
- All armor options were moved to a separate tab in config, so these settings have been reset
- Wrapped some config tooltips for better readability on GUI scale 4