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README.md

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@@ -85,7 +85,7 @@ The mod only uses client-side data, so it is never needed on a server. There are
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| Burning | Orange || -🔥1× | -bu1× | Number is a rough damage multiplier (1× - burning, 2× - in fire, 3× - in soul fire, 4× - in lava) |
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| Poison | Yellowish green || _→1_ | _→1_ | Number is the resulting health |
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| Wither | Dark gray || _→1_ | _→1_ | Number is the resulting health |
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| Warden anger | Dark teal | █ | -💢1 | -wa1 | The closest (100 blocks) warden's anger level towards the player. [20-11 - angry, chasing; 10-6 - agitated, 5-0 - calm, can despawn.](https://minecraft.wiki/w/Warden#Anger)
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| Warden anger | Dark teal | █ | -💢1 | -wa1 | The closest warden's anger level towards the player. [20-11 - angry, chasing; 10-6 - agitated, 5-0 - calm, can despawn.](https://minecraft.wiki/w/Warden#Anger)
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| Levitation | Dark purple || -⏏1 | -le1 | Number is the effect time, crossed out while in water |
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| Fall height (experimental) | | | -⊻1 | -fa1 | Opt-in, indicates the amount of blocks you're about to fall in-air/with levitation effect/while sneaking on an edge. Currently does not consider target block type, your effects and enchants. |
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| Glowing | | | -☀ | -gl | Usually given when shot by a spectral arrow. Emoji chosen to remind of the effect icon. |

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