Detailed description of your suggestion
Yo, oh great and mighty Blocbench overlord! It's me again — back with another "brilliant" idea to haunt your DMs.
So here's the deal: at work, they handed me some models that were stitched together from like a thousand and one textures, plus the BB file was packed with a bunch of unused texture garbage. Naturally, I built a master atlas and cleared out the junk — but, as per usual, I named every new variant something genius like "qweqe123456" and so on. And somehow, through sheer cosmic talent, I kept reusing names and occasionally nuked textures I actually needed.
I'm attaching a prototype plugin that kinda-sorta fixes this "problem" — it simply highlights the textures currently used by the model. I think it can even spot duplicates and suggest which one to keep.
P.S. Respectfully yours, zxterProxy
texture_highlighter.js
Detailed description of your suggestion
Yo, oh great and mighty Blocbench overlord! It's me again — back with another "brilliant" idea to haunt your DMs.
So here's the deal: at work, they handed me some models that were stitched together from like a thousand and one textures, plus the BB file was packed with a bunch of unused texture garbage. Naturally, I built a master atlas and cleared out the junk — but, as per usual, I named every new variant something genius like "qweqe123456" and so on. And somehow, through sheer cosmic talent, I kept reusing names and occasionally nuked textures I actually needed.
I'm attaching a prototype plugin that kinda-sorta fixes this "problem" — it simply highlights the textures currently used by the model. I think it can even spot duplicates and suggest which one to keep.
P.S. Respectfully yours, zxterProxy
texture_highlighter.js