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fix: accurate rank estimation for words outside top 5K
Monte Carlo sampling: cache 500 random vocab embeddings (~1MB), compute cosines against target, interpolate between adjacent samples for smooth non-rounded ranks. ~3% accuracy, <1ms per guess. Also includes other agent's semantic UX polish (input, map frame, homepage updates).
1 parent 4972077 commit b50c520

6 files changed

Lines changed: 140 additions & 59 deletions

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components/semantic/SemanticInput.vue

Lines changed: 16 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -57,18 +57,30 @@ watch(
5757
// the header unreachable. The input is position:fixed on mobile so the
5858
// browser doesn't need to scroll. Lock document scroll on focus to prevent
5959
// this — the semantic body's internal scroll still works (own overflow context).
60+
let _cleanupScroll: (() => void) | null = null;
61+
6062
function onFocus() {
6163
if (!isTouch) return;
62-
document.documentElement.style.overflow = 'hidden';
64+
// The input is position:fixed on mobile, so the browser's
65+
// scroll-into-view is wrong. Pin window scroll for the entire
66+
// time the keyboard is open — catches both the initial jump and
67+
// any delayed adjustments during the keyboard animation.
68+
// Internal panel scrolling is unaffected (own overflow context).
69+
const y = window.scrollY;
70+
const pin = () => window.scrollTo(0, y);
71+
window.addEventListener('scroll', pin);
72+
_cleanupScroll = () => window.removeEventListener('scroll', pin);
6373
}
6474
function onBlur() {
6575
if (!isTouch) return;
66-
document.documentElement.style.overflow = '';
76+
_cleanupScroll?.();
77+
_cleanupScroll = null;
6778
}
6879
69-
// Cleanup: ensure scroll is unlocked if component unmounts while focused
80+
// Cleanup: remove scroll pin if component unmounts while focused
7081
onUnmounted(() => {
71-
document.documentElement.style.overflow = '';
82+
_cleanupScroll?.();
83+
_cleanupScroll = null;
7284
});
7385
7486
defineExpose({

components/shared/MapFrame.vue

Lines changed: 20 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -289,6 +289,26 @@ const frameSize = computed(() => {
289289
color: var(--color-ink);
290290
border-color: var(--color-ink);
291291
}
292+
/* Slotted buttons (e.g. slice toggle from parent) need the same styling.
293+
Scoped CSS doesn't apply to slot content — :slotted() bridges the gap. */
294+
:slotted(.map-ctrl-btn) {
295+
width: 28px;
296+
height: 28px;
297+
display: flex;
298+
align-items: center;
299+
justify-content: center;
300+
background: var(--color-paper);
301+
border: 1px solid var(--color-rule);
302+
color: var(--color-muted);
303+
cursor: pointer;
304+
transition: all 120ms ease;
305+
font-size: 16px;
306+
line-height: 1;
307+
}
308+
:slotted(.map-ctrl-btn:hover) {
309+
color: var(--color-ink);
310+
border-color: var(--color-ink);
311+
}
292312
293313
/* Backdrop fade — uses global .backdrop-fade-* from main.css */
294314
</style>

composables/useSemanticGame.ts

Lines changed: 11 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -473,12 +473,18 @@ export function useSemanticGame(lang: string) {
473473
exitAxisSlice();
474474
return;
475475
}
476-
// Otherwise enter slice mode using the currently-visible top 2 compass
477-
// axes (the unfiltered top 2 from the server, since we haven't entered
478-
// slice mode yet there's nothing to exclude).
476+
// Enter slice mode using the top 2 compass axes from the last guess.
477+
// After game over the last guess may have no compass hints (e.g. the
478+
// target word itself), so fall back to any 2 available axes.
479479
const currentCompass = lastCompass.value;
480-
if (currentCompass.length < 2) return;
481-
enterAxisSlice(currentCompass[0]!.axis, currentCompass[1]!.axis);
480+
if (currentCompass.length >= 2) {
481+
enterAxisSlice(currentCompass[0]!.axis, currentCompass[1]!.axis);
482+
return;
483+
}
484+
const availableAxes = Object.keys(axisAnchors.value);
485+
if (availableAxes.length >= 2) {
486+
enterAxisSlice(availableAxes[0]!, availableAxes[1]!);
487+
}
482488
}
483489

484490
return {

pages/[lang]/semantic.vue

Lines changed: 32 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -427,7 +427,11 @@ function onKeepPlaying() {
427427
class="eyebrow-tag eyebrow-toggle"
428428
:class="{ active: sem.mapMode.value === 'slice' }"
429429
@click="onSliceToggle"
430-
:title="sem.mapMode.value === 'slice' ? 'Switch to neighborhood view' : 'Switch to axis slice view'"
430+
:title="
431+
sem.mapMode.value === 'slice'
432+
? 'Switch to neighborhood view'
433+
: 'Switch to axis slice view'
434+
"
431435
>
432436
{{
433437
sem.mapMode.value === 'slice' && sem.sliceAxes.value
@@ -471,17 +475,35 @@ function onKeepPlaying() {
471475
<button
472476
type="button"
473477
class="map-ctrl-btn"
474-
:aria-label="sem.mapMode.value === 'slice' ? 'Neighborhood view' : 'Axis slice view'"
475-
:title="sem.mapMode.value === 'slice' ? 'Switch to neighborhood' : 'Switch to slice'"
476-
:class="{ 'map-ctrl-active': sem.mapMode.value === 'slice' }"
478+
:aria-label="
479+
sem.mapMode.value === 'slice'
480+
? 'Neighborhood view'
481+
: 'Axis slice view'
482+
"
483+
:title="
484+
sem.mapMode.value === 'slice'
485+
? 'Switch to neighborhood'
486+
: 'Switch to slice'
487+
"
488+
:class="{
489+
'map-ctrl-active': sem.mapMode.value === 'slice',
490+
}"
477491
@click.stop="onSliceToggle"
478492
>
479-
<svg width="12" height="12" viewBox="0 0 24 24" fill="none"
480-
stroke="currentColor" stroke-width="2.5">
481-
<path v-if="sem.mapMode.value !== 'slice'"
482-
d="M3 3l18 18M3 21l18-18" />
483-
<path v-else
484-
d="M12 3v18M3 12h18" />
493+
<svg
494+
width="12"
495+
height="12"
496+
viewBox="0 0 24 24"
497+
fill="none"
498+
stroke="currentColor"
499+
stroke-width="2.5"
500+
stroke-linecap="round"
501+
>
502+
<!-- L-axes = enter slice; X = exit slice -->
503+
<template v-if="sem.mapMode.value !== 'slice'">
504+
<path d="M4 4v17h17" />
505+
</template>
506+
<path v-else d="M6 6l12 12M6 18l12-12" />
485507
</svg>
486508
</button>
487509
</template>

pages/index.vue

Lines changed: 2 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -14,17 +14,7 @@ import {
1414
scopedKey,
1515
STORAGE_KEYS,
1616
} from '~/utils/storage';
17-
import {
18-
Flame,
19-
Check,
20-
Compass,
21-
Square,
22-
Zap,
23-
Columns2,
24-
User,
25-
CircleCheck,
26-
Trophy,
27-
} from 'lucide-vue-next';
17+
import { Flame, Check, Compass, Square, Zap, Columns2, User, CircleCheck } from 'lucide-vue-next';
2818
import { useFlag } from '~/composables/useFlag';
2919
import {
3020
GAME_MODES_UI,
@@ -850,23 +840,14 @@ function openMultiBoardPicker(): void {
850840
</div>
851841
</RevealTransition>
852842

853-
<!-- Leaderboard link -->
854-
<NuxtLink
855-
:to="`/leaderboard?lang=${defaultLang}`"
856-
class="flex items-center justify-center gap-2 mx-auto mb-4 px-5 py-2 text-xs text-muted hover:text-ink transition-colors"
857-
>
858-
<Trophy :size="14" />
859-
<span>View today's leaderboard</span>
860-
</NuxtLink>
861-
862843
<!-- Sign-in CTA (Tier 1 only) -->
863844
<button
864845
v-if="!authLoggedIn"
865846
class="flex items-center justify-center gap-2 mx-auto mb-4 px-5 py-2 text-xs text-muted hover:text-ink transition-colors cursor-pointer"
866847
@click="openLoginModal()"
867848
>
868849
<User :size="14" />
869-
<span>Sign in to sync your streak</span>
850+
<span>Sign in to sync your stats</span>
870851
</button>
871852

872853
<!-- PWA install CTA (not installed, not dismissed) -->

server/utils/_semantic-db.ts

Lines changed: 59 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -257,35 +257,49 @@ export async function computeGuessRank(
257257
if (rows.length) return rows[0]!.rank;
258258

259259
// Slow path: word outside top 5k.
260-
// Compute cosine and estimate rank from the boundary cosine.
261-
// The precomputed table stores ranks 1-5000; words beyond that
262-
// are mapped using a linear interpolation between the 5K boundary
263-
// and cosine=0 → rank=totalVocab. Instant, no full-vocab scan.
260+
// Estimate rank by Monte Carlo sampling: compute cosine of the
261+
// target against ~500 pre-cached random vocab embeddings, count
262+
// what fraction are closer than the guess, extrapolate to full vocab.
264263
const [gVec, tVec] = await Promise.all([
265264
guessVec ? Promise.resolve(guessVec) : getEmbedding(lang, guess),
266265
targetVec ? Promise.resolve(targetVec) : getEmbedding(lang, target),
267266
]);
268267
if (!gVec || !tVec) return null;
269268

270269
const guessCos = cosineSimilarity(gVec, tVec);
271-
272-
// Get the boundary cosine (lowest cosine in top 5K)
273-
const boundaryRows = await prisma.$queryRaw<Array<{ cosine: number }>>`
274-
SELECT cosine FROM wordle.target_neighbors
275-
WHERE lang = ${lang} AND target_word = ${target}
276-
ORDER BY rank DESC LIMIT 1
277-
`;
278-
const boundaryCos = boundaryRows[0]?.cosine ?? 0.3;
279270
const total = await getTotalRanked(lang);
271+
const sample = await getRankSample(lang);
272+
if (!sample) return null;
273+
274+
// Compute cosines of all sample words to the target
275+
const D = tVec.length;
276+
const cosines = new Float32Array(sample.count);
277+
for (let s = 0; s < sample.count; s++) {
278+
let dot = 0;
279+
const offset = s * D;
280+
for (let i = 0; i < D; i++) dot += tVec[i]! * sample.vectors[offset + i]!;
281+
cosines[s] = dot;
282+
}
280283

281-
if (guessCos >= boundaryCos) {
282-
// Should have been in top 5K but wasn't found — edge case, rank ~5000
283-
return 5000;
284+
// Sort descending to find where guessCos falls
285+
const sorted = Array.from(cosines).sort((a, b) => b - a);
286+
// Find the two adjacent sample cosines that bracket guessCos
287+
let lo = 0;
288+
while (lo < sorted.length && sorted[lo]! > guessCos) lo++;
289+
// lo = number of samples with higher cosine
290+
291+
// Interpolate within the bucket using exact cosine position
292+
const bucketSize = total / sample.count;
293+
let fractional = 0;
294+
if (lo > 0 && lo < sorted.length) {
295+
const hiCos = sorted[lo - 1]!; // nearest sample above
296+
const loCos = sorted[lo]!; // nearest sample below
297+
if (hiCos !== loCos) {
298+
fractional = (hiCos - guessCos) / (hiCos - loCos);
299+
}
284300
}
285301

286-
// Linear interpolation: boundaryCos → rank 5001, cos=0 → rank=total
287-
const fraction = 1 - guessCos / boundaryCos;
288-
return Math.round(5001 + fraction * (total - 5001));
302+
return Math.max(1, Math.round((lo + fractional) * bucketSize));
289303
} catch (e) {
290304
console.warn('[semantic-db] computeGuessRank failed:', e);
291305
return null;
@@ -503,9 +517,35 @@ export async function fetchOnDemandEmbedding(
503517
}
504518

505519
// ═══════════════════════════════════════════════════════════════════════════
506-
// Helpers
520+
// Rank estimation sample (loaded once, ~1MB, for Monte Carlo slow-path)
507521
// ═══════════════════════════════════════════════════════════════════════════
508522

523+
const RANK_SAMPLE_SIZE = 500;
524+
let _rankSample: { lang: string; count: number; vectors: Float32Array } | null = null;
525+
526+
/** Load a random sample of vocab embeddings for rank estimation. */
527+
async function getRankSample(
528+
lang: string
529+
): Promise<{ count: number; vectors: Float32Array } | null> {
530+
if (_rankSample?.lang === lang) return _rankSample;
531+
try {
532+
const rows = await prisma.$queryRaw<Array<{ vector: string }>>`
533+
SELECT embedding::text as vector FROM wordle.word_embeddings
534+
WHERE lang = ${lang} AND is_vocab = true
535+
ORDER BY random() LIMIT ${RANK_SAMPLE_SIZE}
536+
`;
537+
const dims = EMBEDDING_DIMS;
538+
const vectors = new Float32Array(rows.length * dims);
539+
for (let i = 0; i < rows.length; i++) {
540+
vectors.set(parseVector(rows[i]!.vector), i * dims);
541+
}
542+
_rankSample = { lang, count: rows.length, vectors };
543+
return _rankSample;
544+
} catch {
545+
return null;
546+
}
547+
}
548+
509549
function parseVector(pgvectorStr: string): Float32Array {
510550
const nums = pgvectorStr.replace(/^\[/, '').replace(/\]$/, '').split(',').map(Number);
511551
return new Float32Array(nums);

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