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Origin RealSpace Engine

Field Value
Target ID realspace-engine
Category engine
Priority 64
Rights unresolved
Revival lane reverse-engineering-reconstruction
Public status curated-public-sources
Restricted status none-known

Summary

Origin Systems in-house 3D engine (Strike Commander 1993; Wing Commander Armada/III/IV, Pacific Strike, Wings of Glory). Source likely lost with Origin; Sanglard's libRealSpace reconstruction provides a reverse-engineered asset-format path, so revival runs through clean-room reconstruction plus rightsholder-basis content.

Artifacts

Artifact Type Status Access
Origin RealSpace engine dossier engine-dossier not-applicable public

Accessions

Accession Artifact Capture Storage Rights
realspace-engine-origin-planned realspace-engine planned not-held public-reference-only

Production Readiness

No production-readiness record yet.

Tasks

Task Type Status Notes
realspace-engine-triage triage-public-record seeded Create public-safe source and artifact records for the realspace-engine lead dossier.

Milestones

Milestone Type Status Evidence
realspace-engine-baseline public-dossier-established curated Lead dossier established with curated target and accession records; no source captured yet.

Evidence Sources

Source Type Confidence Scope URL
Origin RealSpace engine lineage and reconstruction reference high RealSpace debuted in Strike Commander (1993) and powered Wing Commander Armada/III/IV, Pacific Strike, and Wings of Glory; original source likely lost when Origin closed; Fabien Sanglard published a reverse-engineered reconstruction (libRealSpace) on GitHub in 2013 https://github.com/fabiensanglard/libRealSpace