| Field | Value |
|---|---|
| Target ID | realspace-engine |
| Category | engine |
| Priority | 64 |
| Rights | unresolved |
| Revival lane | reverse-engineering-reconstruction |
| Public status | curated-public-sources |
| Restricted status | none-known |
Origin Systems in-house 3D engine (Strike Commander 1993; Wing Commander Armada/III/IV, Pacific Strike, Wings of Glory). Source likely lost with Origin; Sanglard's libRealSpace reconstruction provides a reverse-engineered asset-format path, so revival runs through clean-room reconstruction plus rightsholder-basis content.
| Artifact | Type | Status | Access |
|---|---|---|---|
| Origin RealSpace engine dossier | engine-dossier | not-applicable | public |
| Accession | Artifact | Capture | Storage | Rights |
|---|---|---|---|---|
| realspace-engine-origin-planned | realspace-engine | planned | not-held | public-reference-only |
No production-readiness record yet.
| Task | Type | Status | Notes |
|---|---|---|---|
| realspace-engine-triage | triage-public-record | seeded | Create public-safe source and artifact records for the realspace-engine lead dossier. |
| Milestone | Type | Status | Evidence |
|---|---|---|---|
| realspace-engine-baseline | public-dossier-established | curated | Lead dossier established with curated target and accession records; no source captured yet. |
| Source | Type | Confidence | Scope | URL |
|---|---|---|---|---|
| Origin RealSpace engine lineage and reconstruction | reference | high | RealSpace debuted in Strike Commander (1993) and powered Wing Commander Armada/III/IV, Pacific Strike, and Wings of Glory; original source likely lost when Origin closed; Fabien Sanglard published a reverse-engineered reconstruction (libRealSpace) on GitHub in 2013 | https://github.com/fabiensanglard/libRealSpace |