| Field | Value |
|---|---|
| Target | gool-goal |
| Type | clean-room-toolchain-build |
| Status | planned |
Planned clean-room reproduction recipe for building the public OpenGOAL toolchain while keeping game assets and legal-copy validation outside the public repo.
- clean checkout of the public OpenGOAL jak-project repository at the recorded opengoal-jak-project-master-head commit
- host compiler and dependencies selected from public OpenGOAL project documentation
- legal user-supplied game copy for any runtime validation outside this public metadata repo
- no game assets, disc contents, or non-public data committed to this repository
- local build and validation transcript captured as public-safe derived metadata
- clone or update the public OpenGOAL jak-project source repository listed in the artifact record
- verify the local checkout commit against the opengoal-jak-project-master-head snapshot record
- use the project overview and repository documentation to identify compiler, decompiler, runtime, and source-tree assumptions
- build the public OpenGOAL toolchain and project components without committing user-supplied game data
- record the exact commands, dependency versions, and produced public-code outputs
- separately document any legal-copy asset boundary required for runtime validation
- promote repeatable commands and asset-boundary notes into the GOOL/GOAL archive packet
- source snapshot manifest
- toolchain build environment manifest
- compiler transcript
- public-code output inventory
- legal-copy asset-boundary notes
- dependency gap list
- GOOL/GOAL packet reproduction notes
- opengoal-jak-project-source
- opengoal-project-overview-docs
- gool-andy-gavin-developer-article
| Source | Type | Confidence | Scope | URL |
|---|---|---|---|---|
| OpenGOAL jak-project source repository | repository | high | OpenGOAL public source project, decompiler/compiler methodology, and platform support | https://github.com/open-goal/jak-project |
| OpenGOAL project overview | project-documentation | high | OpenGOAL compiler, decompiler, source tree, and runtime architecture | https://github.com/open-goal/jak-project/blob/master/docs/project-overview.md |
| OpenGOAL repository license | license | high | OpenGOAL repository license metadata | https://raw.githubusercontent.com/open-goal/jak-project/master/LICENSE |
| Making Crash Bandicoot - GOOL - part 9 | developer-article | high | GOOL authorship, purpose, and relationship to Crash Bandicoot and GOAL | https://all-things-andy-gavin.com/tag/gool/ |