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Rights-safe reproduction recipe for users who already have a lawful local copy. The public repo records metadata, environment requirements, and build observations only.
Environment
legally held local LithTech Jupiter build 51 package outside this public metadata repo
isolated Windows 2000 or Windows XP-era VM, or equivalent compatibility environment
Microsoft Visual C++ 6.0 Service Pack 4
Microsoft DirectX 8.1 SDK retail
optional 3ds Max 3 or 4 and Maya 3 or 4 environment for exporter/tool validation
local build transcript and dependency manifest captured as derived metadata
Steps
verify local package metadata against IA file-manifest hashes before mounting or extraction
inspect the local package in an isolated environment without committing extracted files
prepare the VC6 and DirectX 8.1 build environment described by the development guide
run the documented batch or workspace build path for the sample game and tools
capture build logs, missing dependencies, produced binaries, and non-redistributable paths as metadata only
promote repeatable commands and constraints into the LithTech Jupiter archive packet
Expected Outputs
local fixity transcript
VM and toolchain manifest
directory and component map
compiler and linker transcript
dependency gap list
non-redistributable output inventory
public-safe reproduction notes
Artifacts
lithtech-jupiter-build51-archive-item
lithtech-jupiter-development-guide
Evidence Sources
Source
Type
Confidence
Scope
URL
LithTech Jupiter archive item
archive-item
moderate
Internet Archive metadata for the LithTech Jupiter build 51 item, including identifier, publication date, package description, collection placement, and original file fixity.
OCR and PDF reference for the Jupiter Development Guide version 2002.03.19, including toolchain requirements, component layout, build paths, and legal notices.