| Field | Value |
|---|---|
| Target ID | tri-ace-ps2-renderer |
| Category | rendering-technique |
| Priority | 74 |
| Rights | public-reference-only |
| Revival lane | documentation-based-reconstruction |
| Public status | curated-public-metadata |
| Restricted status | metadata-only |
Public records now track tri-Ace's official PS2 SH/HDR presentation metadata and successor rendering course notes as public-reference-only lineage.
| Artifact | Type | Status | Access |
|---|---|---|---|
| Practical Implementation at tri-Ace course notes | course-notes | public-reference-only | public |
| Practical Implementation of SH Lighting and HDR Rendering on PlayStation 2 | presentation-metadata | public-reference-only | public |
| Accession | Artifact | Capture | Storage | Rights |
|---|---|---|---|---|
| tri-ace-pbr-implementation-course-notes-public-reference | tri-ace-pbr-implementation-course-notes | metadata-only | external-url | public-reference-only |
| tri-ace-ps2-sh-lighting-hdr-gdc2005-public-reference | tri-ace-ps2-sh-lighting-hdr-gdc2005 | metadata-only | external-url | public-reference-only |
| Readiness | Stage | Build | Score | Next Actions |
|---|---|---|---|---|
| tri-ace-ps2-renderer-production-readiness | baseline-assessment | not-started | 0 | create repeatable build harness |
| Task | Type | Status | Notes |
|---|---|---|---|
| tri-ace-ps2-renderer-archive-packet | build-archive-packet | planned | Build the tri-Ace PS2 renderer packet around public course notes, research-publication records, and documentation-based reconstruction steps. |
| tri-ace-ps2-renderer-triage | triage-public-record | seeded | Create public-safe sources and artifact records for tri-Ace PS2 renderer. |
| Milestone | Type | Status | Evidence |
|---|---|---|---|
| tri-ace-ps2-renderer-baseline | public-dossier-established | curated | Public dossier has curated tri-Ace PS2 renderer source, accession, and task records. |
| Source | Type | Confidence | Scope | URL |
|---|---|---|---|---|
| Initial engine revival research reports | local-research-summary | moderate | initial target selection | |
| Practical Implementation at tri-Ace course notes | course-notes | high | tri-Ace physically based shading implementation notes and rendering lineage | https://research.tri-ace.com/Data/course_note_practical_implementation_at_triace.pdf |
| tri-Ace Research and Development publications index | official-publication-index | high | tri-Ace rendering research publication index and PS2 SH/HDR presentation metadata | https://research.tri-ace.com/ |