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Archive Packets

Target Packet Status Notes
brender brender-critical-edition-packet win32-period-pipeline-release-ready The BRender critical-edition packet is publishable as a public-safe archival release once the operator approves publication. The current verified boundary is 2026-08-27: from the public MIT BRender v1.3.2 snapshot pinned at d88d0ed41122664b9781015b517db64353e16f19, the materializer generates an out-of-tree Visual Studio Win32 CMake harness. Native CTest passes 21/21, including portable render rungs, asset/material/pixelmap/host semantic audits, material resolution, file texture sampling with INDEX_8 palette resolution, deterministic game shell, and the period softrend plus pentprim pipeline. The period rung renders sph32.dat as an eight-frame nonblack orbit and reports final_frame_lit=19284 valid=true for the release media source run. Native repeat executions on the Win32 Debug port can vary by a few edge pixels, so release media pins exact verified PPM source hashes. The packet does not vendor upstream source/assets and does not claim completed textured TIA rendering, x64 readiness, production readiness, or endorsement.
gool-goal gool-goal-archive-packet planned Build the GOOL/GOAL packet around public OpenGOAL materials, creator testimony, legal-copy asset boundaries, and clean-room tooling notes.
japan-studio-team-ico japan-studio-team-ico-archive-packet planned Build the Japan Studio / Team Ico packet around public studio-history sources, official title pages, interviews, and preservation-safe lineage notes.
lithtech-jupiter lithtech-jupiter-archive-packet planned Build the LithTech Jupiter packet around IA metadata, development-guide systems, toolchain requirements, file manifests, and user-supplied build reproduction notes.
ps1-programmer-tool ps1-programmer-tool-archive-packet planned Build the PS1 Programmer's Tool packet around SDevTC, Net Yaroze documentation, runtime-library references, and PSn00bSDK clean-room compatibility.
ps2-prodg-eb-linux ps2-prodg-eb-linux-archive-packet planned Build the PS2 ProDG / EB / Linux packet around public Linux material, PS2SDK clean-room records, SN Systems lineage, and toolchain-dependency notes.
psygnosis-studio-liverpool psygnosis-studio-liverpool-archive-packet planned Build the Psygnosis / Studio Liverpool packet around public studio history, closure reporting, title-family leads, and preservation-safe asset-pipeline notes.
renderware-ps2 renderware-ps2-archive-packet planned Build the RenderWare PS2 packet around public release-note metadata, SDK package records, version numbers, plugin names, and clean-room compatibility leads.
tri-ace-ps2-renderer tri-ace-ps2-renderer-archive-packet planned Build the tri-Ace PS2 renderer packet around public course notes, research-publication records, and documentation-based reconstruction steps.