diff --git a/docs/IssueTriageSnapshot.md b/docs/IssueTriageSnapshot.md index c2b123e..626cea7 100644 --- a/docs/IssueTriageSnapshot.md +++ b/docs/IssueTriageSnapshot.md @@ -10,8 +10,8 @@ Latest issue update: 2026-06-16 - Total issues: 32 - Open issues: 19 - Closed issues: 13 -- Heuristic close candidates: 4 -- Open issues not updated in 180+ days: 9 +- Heuristic close candidates: 5 +- Open issues not updated in 180+ days: 8 ## Heuristic Close Candidates @@ -20,9 +20,10 @@ These are not automatic close decisions. They are issues whose thread text looks | Issue | Updated | Reason | | --- | --- | --- | | [#48](https://github.com/EmperorPinguin/Civ6-mod/issues/48) Question | 2023-01-29 | Maintainer/comment thread says fixed or resolved | -| [#69](https://github.com/EmperorPinguin/Civ6-mod/issues/69) error downloading the mod | 2024-10-21 | Maintainer/comment thread says fixed or resolved | -| [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97) Problem with the mod | 2026-06-16 | Comment suggests it can be closed | -| [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100) Districts and population. | 2026-06-04 | Linked merged PR: EmperorPinguin/Civ6-mod#105 | +| [#53](https://github.com/EmperorPinguin/Civ6-mod/issues/53) districs problems | 2026-06-09 | Linked merged PR: yairm210/Unciv#14996 | +| [#69](https://github.com/EmperorPinguin/Civ6-mod/issues/69) error downloading the mod | 2026-06-16 | Maintainer/comment thread says fixed or resolved | +| [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97) Problem with the mod | 2026-06-16 | Linked merged PR: EmperorPinguin/Civ6-mod#107, yairm210/Unciv#14995 | +| [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100) Districts and population. | 2026-06-16 | Linked merged PR: EmperorPinguin/Civ6-mod#105 | ## FAQ / Topic Candidates @@ -32,23 +33,23 @@ These are not automatic close decisions. They are issues whose thread text looks - Translations: [#8](https://github.com/EmperorPinguin/Civ6-mod/issues/8), [#19](https://github.com/EmperorPinguin/Civ6-mod/issues/19), [#52](https://github.com/EmperorPinguin/Civ6-mod/issues/52), [#67](https://github.com/EmperorPinguin/Civ6-mod/issues/67) - Art / graphics: [#7](https://github.com/EmperorPinguin/Civ6-mod/issues/7), [#54](https://github.com/EmperorPinguin/Civ6-mod/issues/54), [#96](https://github.com/EmperorPinguin/Civ6-mod/issues/96), [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97), [#101](https://github.com/EmperorPinguin/Civ6-mod/issues/101) - Religion: [#7](https://github.com/EmperorPinguin/Civ6-mod/issues/7), [#12](https://github.com/EmperorPinguin/Civ6-mod/issues/12), [#53](https://github.com/EmperorPinguin/Civ6-mod/issues/53), [#67](https://github.com/EmperorPinguin/Civ6-mod/issues/67), [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100), [#101](https://github.com/EmperorPinguin/Civ6-mod/issues/101) -- Civs / leaders: [#7](https://github.com/EmperorPinguin/Civ6-mod/issues/7), [#52](https://github.com/EmperorPinguin/Civ6-mod/issues/52), [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100), [#104](https://github.com/EmperorPinguin/Civ6-mod/issues/104) +- Civs / leaders: [#7](https://github.com/EmperorPinguin/Civ6-mod/issues/7), [#50](https://github.com/EmperorPinguin/Civ6-mod/issues/50), [#52](https://github.com/EmperorPinguin/Civ6-mod/issues/52), [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100), [#104](https://github.com/EmperorPinguin/Civ6-mod/issues/104) - Trade routes: [#104](https://github.com/EmperorPinguin/Civ6-mod/issues/104) ## Recently Updated Open Issues | Issue | Updated | Comments | Summary | | --- | --- | --- | --- | -| [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97) Problem with the mod | 2026-06-16 | 6 | Hi, I'm new to unciv, installing mods for the first time. This shouldn't be happening, right? | +| [#50](https://github.com/EmperorPinguin/Civ6-mod/issues/50) Policies | 2026-06-16 | 4 | Hi, how are you? Love your Mod but have a problem. I can't use policies and I don't know why. Can you help me? | +| [#69](https://github.com/EmperorPinguin/Civ6-mod/issues/69) error downloading the mod | 2026-06-16 | 3 | hi, I can't download it, but I write that it has been downloaded. There is no way to play it | +| [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97) Problem with the mod | 2026-06-16 | 5 | Hi, I'm new to unciv, installing mods for the first time. This shouldn't be happening, right? | +| [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100) Districts and population. | 2026-06-16 | 4 | Districts can be built when you have 1 population, 7 population, 14 population. It happens, because when you build district, district reduce district... | | [#12](https://github.com/EmperorPinguin/Civ6-mod/issues/12) I have some question | 2026-06-16 | 4 | - how the envoy works in this mod? is i just have to put them in my city? i tried to give them to city states but they all just stucking on their ter... | | [#8](https://github.com/EmperorPinguin/Civ6-mod/issues/8) Can you translate the civ6 mod? | 2026-06-16 | 6 | can you translate civ6 mod to Indonesian language?. I can help you to translate bahasa Indonesia | | [#7](https://github.com/EmperorPinguin/Civ6-mod/issues/7) Couple of issues | 2026-06-16 | 15 | I like the concept of Civ6 in Unciv so gave it a good try. What I found: - can't build roads on woods/jungle, but those will be built (by traders in... | | [#53](https://github.com/EmperorPinguin/Civ6-mod/issues/53) districs problems | 2026-06-09 | 4 | if I want to assign a district. I have no production | -| [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100) Districts and population. | 2026-06-04 | 3 | Districts can be built when you have 1 population, 7 population, 14 population. It happens, because when you build district, district reduce district... | | [#104](https://github.com/EmperorPinguin/Civ6-mod/issues/104) Question: preferred approach for district trade route yields? | 2026-06-04 | 2 | I’ve been testing district trade-route yields in Civ6-mod and found a working proof of concept, but I wanted to ask which direction you would prefer... | | [#101](https://github.com/EmperorPinguin/Civ6-mod/issues/101) Desert folklore, Dance of Aurora in the holy site of the Khmer | 2026-01-31 | 1 | In this case,the holy site seems to provide +6 food rather than +2,+2 is for the neighboring river,and +4 for 4 neighboring desert tiles. This error... | -| [#96](https://github.com/EmperorPinguin/Civ6-mod/issues/96) No image for Man-At-Arms | 2025-10-21 | 1 | | -| [#54](https://github.com/EmperorPinguin/Civ6-mod/issues/54) Change the tiles graphics | 2025-06-02 | 6 | Because I cannot see the I cannot understand the graphics the graphics looks like 10 bits | ## Stale Open Issues @@ -58,7 +59,6 @@ These are not automatic close decisions. They are issues whose thread text looks | [#19](https://github.com/EmperorPinguin/Civ6-mod/issues/19) Hello | 2022-11-22 | 2 | What about translation. I would really like to see the Russian language in this fashion, thanks in advance | | [#20](https://github.com/EmperorPinguin/Civ6-mod/issues/20) Mod errors | 2022-11-22 | 1 | Catapult obsoletes at tech Military Engineering, and therefore Metal Casting for its upgrade Bombard may not yet be researched! Domrey obsoletes at t... | | [#49](https://github.com/EmperorPinguin/Civ6-mod/issues/49) Question | 2023-01-31 | 1 | Good afternoon. The question will arise, does the melee unit type in this mod have an attack bonus against the anti-cavalry unit type? in the civilop... | -| [#50](https://github.com/EmperorPinguin/Civ6-mod/issues/50) Policies | 2023-04-23 | 3 | Hi, how are you? Love your Mod but have a problem. I can't use policies and I don't know why. Can you help me? | | [#52](https://github.com/EmperorPinguin/Civ6-mod/issues/52) Question | 2023-11-26 | 2 | How the value of strength improvement in unitPromotions.json been calculated actually ? What I mean is how you get these values like +33%, +67% becau... | | [#54](https://github.com/EmperorPinguin/Civ6-mod/issues/54) Change the tiles graphics | 2025-06-02 | 6 | Because I cannot see the I cannot understand the graphics the graphics looks like 10 bits | | [#67](https://github.com/EmperorPinguin/Civ6-mod/issues/67) isssue | 2024-10-15 | 3 | I'm using a translation, so the text is unstable. ・I can't upgrade my bomber to a jet bomber ・The Light Cavalry promotion tree is not connected, some... | @@ -76,15 +76,15 @@ These are not automatic close decisions. They are issues whose thread text looks | [#20](https://github.com/EmperorPinguin/Civ6-mod/issues/20) Mod errors | 2022-11-22 | 1 | Catapult obsoletes at tech Military Engineering, and therefore Metal Casting for its upgrade Bombard may not yet be researched! Domrey obsoletes at t... | | [#48](https://github.com/EmperorPinguin/Civ6-mod/issues/48) Question | 2023-01-29 | 1 | Good day. I'm not sure, but I think I found a bug in the civic tree. The ilkum card (building) is not available for construction when you open crafts... | | [#49](https://github.com/EmperorPinguin/Civ6-mod/issues/49) Question | 2023-01-31 | 1 | Good afternoon. The question will arise, does the melee unit type in this mod have an attack bonus against the anti-cavalry unit type? in the civilop... | -| [#50](https://github.com/EmperorPinguin/Civ6-mod/issues/50) Policies | 2023-04-23 | 3 | Hi, how are you? Love your Mod but have a problem. I can't use policies and I don't know why. Can you help me? | +| [#50](https://github.com/EmperorPinguin/Civ6-mod/issues/50) Policies | 2026-06-16 | 4 | Hi, how are you? Love your Mod but have a problem. I can't use policies and I don't know why. Can you help me? | | [#52](https://github.com/EmperorPinguin/Civ6-mod/issues/52) Question | 2023-11-26 | 2 | How the value of strength improvement in unitPromotions.json been calculated actually ? What I mean is how you get these values like +33%, +67% becau... | | [#53](https://github.com/EmperorPinguin/Civ6-mod/issues/53) districs problems | 2026-06-09 | 4 | if I want to assign a district. I have no production | | [#54](https://github.com/EmperorPinguin/Civ6-mod/issues/54) Change the tiles graphics | 2025-06-02 | 6 | Because I cannot see the I cannot understand the graphics the graphics looks like 10 bits | | [#67](https://github.com/EmperorPinguin/Civ6-mod/issues/67) isssue | 2024-10-15 | 3 | I'm using a translation, so the text is unstable. ・I can't upgrade my bomber to a jet bomber ・The Light Cavalry promotion tree is not connected, some... | -| [#69](https://github.com/EmperorPinguin/Civ6-mod/issues/69) error downloading the mod | 2024-10-21 | 2 | hi, I can't download it, but I write that it has been downloaded. There is no way to play it | +| [#69](https://github.com/EmperorPinguin/Civ6-mod/issues/69) error downloading the mod | 2026-06-16 | 3 | hi, I can't download it, but I write that it has been downloaded. There is no way to play it | | [#96](https://github.com/EmperorPinguin/Civ6-mod/issues/96) No image for Man-At-Arms | 2025-10-21 | 1 | | -| [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97) Problem with the mod | 2026-06-16 | 6 | Hi, I'm new to unciv, installing mods for the first time. This shouldn't be happening, right? | -| [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100) Districts and population. | 2026-06-04 | 3 | Districts can be built when you have 1 population, 7 population, 14 population. It happens, because when you build district, district reduce district... | +| [#97](https://github.com/EmperorPinguin/Civ6-mod/issues/97) Problem with the mod | 2026-06-16 | 5 | Hi, I'm new to unciv, installing mods for the first time. This shouldn't be happening, right? | +| [#100](https://github.com/EmperorPinguin/Civ6-mod/issues/100) Districts and population. | 2026-06-16 | 4 | Districts can be built when you have 1 population, 7 population, 14 population. It happens, because when you build district, district reduce district... | | [#101](https://github.com/EmperorPinguin/Civ6-mod/issues/101) Desert folklore, Dance of Aurora in the holy site of the Khmer | 2026-01-31 | 1 | In this case,the holy site seems to provide +6 food rather than +2,+2 is for the neighboring river,and +4 for 4 neighboring desert tiles. This error... | | [#104](https://github.com/EmperorPinguin/Civ6-mod/issues/104) Question: preferred approach for district trade route yields? | 2026-06-04 | 2 | I’ve been testing district trade-route yields in Civ6-mod and found a working proof of concept, but I wanted to ask which direction you would prefer... |