Repository: EmperorPinguin/Civ6-mod Latest issue update: 2026-06-16
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- Total issues: 32
- Open issues: 19
- Closed issues: 13
- Heuristic close candidates: 5
- Open issues not updated in 180+ days: 8
These are not automatic close decisions. They are issues whose thread text looks resolved or references a merged PR.
| Issue | Updated | Reason |
|---|---|---|
| #48 Question | 2023-01-29 | Maintainer/comment thread says fixed or resolved |
| #53 districs problems | 2026-06-09 | Linked merged PR: yairm210/Unciv#14996 |
| #69 error downloading the mod | 2026-06-16 | Maintainer/comment thread says fixed or resolved |
| #97 Problem with the mod | 2026-06-16 | Linked merged PR: #107, yairm210/Unciv#14995 |
| #100 Districts and population. | 2026-06-16 | Linked merged PR: #105 |
- Districts / construction: #7, #13, #53, #67, #100, #104
- Policies / governments: #7, #48, #50
- Validation warnings: #7, #8, #20, #48, #67, #69, #97, #101
- Translations: #8, #19, #52, #67
- Art / graphics: #7, #54, #96, #97, #101
- Religion: #7, #12, #53, #67, #100, #101
- Civs / leaders: #7, #50, #52, #100, #104
- Trade routes: #104
| Issue | Updated | Comments | Summary |
|---|---|---|---|
| #50 Policies | 2026-06-16 | 4 | Hi, how are you? Love your Mod but have a problem. I can't use policies and I don't know why. Can you help me? |
| #69 error downloading the mod | 2026-06-16 | 3 | hi, I can't download it, but I write that it has been downloaded. There is no way to play it |
| #97 Problem with the mod | 2026-06-16 | 5 | Hi, I'm new to unciv, installing mods for the first time. This shouldn't be happening, right? |
| #100 Districts and population. | 2026-06-16 | 4 | Districts can be built when you have 1 population, 7 population, 14 population. It happens, because when you build district, district reduce district... |
| #12 I have some question | 2026-06-16 | 4 | - how the envoy works in this mod? is i just have to put them in my city? i tried to give them to city states but they all just stucking on their ter... |
| #8 Can you translate the civ6 mod? | 2026-06-16 | 6 | can you translate civ6 mod to Indonesian language?. I can help you to translate bahasa Indonesia |
| #7 Couple of issues | 2026-06-16 | 15 | I like the concept of Civ6 in Unciv so gave it a good try. What I found: - can't build roads on woods/jungle, but those will be built (by traders in... |
| #53 districs problems | 2026-06-09 | 4 | if I want to assign a district. I have no production |
| #104 Question: preferred approach for district trade route yields? | 2026-06-04 | 2 | I’ve been testing district trade-route yields in Civ6-mod and found a working proof of concept, but I wanted to ask which direction you would prefer... |
| #101 Desert folklore, Dance of Aurora in the holy site of the Khmer | 2026-01-31 | 1 | In this case,the holy site seems to provide +6 food rather than +2,+2 is for the neighboring river,and +4 for 4 neighboring desert tiles. This error... |
| Issue | Updated | Comments | Summary |
|---|---|---|---|
| #13 Production on districts keeps stopping | 2022-11-04 | 4 | At first this isn't really an issue, but as the game goes on production on districts seem to stop randomly (but frequently) so I have to go back into... |
| #19 Hello | 2022-11-22 | 2 | What about translation. I would really like to see the Russian language in this fashion, thanks in advance |
| #20 Mod errors | 2022-11-22 | 1 | Catapult obsoletes at tech Military Engineering, and therefore Metal Casting for its upgrade Bombard may not yet be researched! Domrey obsoletes at t... |
| #49 Question | 2023-01-31 | 1 | Good afternoon. The question will arise, does the melee unit type in this mod have an attack bonus against the anti-cavalry unit type? in the civilop... |
| #52 Question | 2023-11-26 | 2 | How the value of strength improvement in unitPromotions.json been calculated actually ? What I mean is how you get these values like +33%, +67% becau... |
| #54 Change the tiles graphics | 2025-06-02 | 6 | Because I cannot see the I cannot understand the graphics the graphics looks like 10 bits |
| #67 isssue | 2024-10-15 | 3 | I'm using a translation, so the text is unstable. ・I can't upgrade my bomber to a jet bomber ・The Light Cavalry promotion tree is not connected, some... |
| #96 No image for Man-At-Arms | 2025-10-21 | 1 |
| Issue | Updated | Comments | Summary |
|---|---|---|---|
| #7 Couple of issues | 2026-06-16 | 15 | I like the concept of Civ6 in Unciv so gave it a good try. What I found: - can't build roads on woods/jungle, but those will be built (by traders in... |
| #8 Can you translate the civ6 mod? | 2026-06-16 | 6 | can you translate civ6 mod to Indonesian language?. I can help you to translate bahasa Indonesia |
| #12 I have some question | 2026-06-16 | 4 | - how the envoy works in this mod? is i just have to put them in my city? i tried to give them to city states but they all just stucking on their ter... |
| #13 Production on districts keeps stopping | 2022-11-04 | 4 | At first this isn't really an issue, but as the game goes on production on districts seem to stop randomly (but frequently) so I have to go back into... |
| #19 Hello | 2022-11-22 | 2 | What about translation. I would really like to see the Russian language in this fashion, thanks in advance |
| #20 Mod errors | 2022-11-22 | 1 | Catapult obsoletes at tech Military Engineering, and therefore Metal Casting for its upgrade Bombard may not yet be researched! Domrey obsoletes at t... |
| #48 Question | 2023-01-29 | 1 | Good day. I'm not sure, but I think I found a bug in the civic tree. The ilkum card (building) is not available for construction when you open crafts... |
| #49 Question | 2023-01-31 | 1 | Good afternoon. The question will arise, does the melee unit type in this mod have an attack bonus against the anti-cavalry unit type? in the civilop... |
| #50 Policies | 2026-06-16 | 4 | Hi, how are you? Love your Mod but have a problem. I can't use policies and I don't know why. Can you help me? |
| #52 Question | 2023-11-26 | 2 | How the value of strength improvement in unitPromotions.json been calculated actually ? What I mean is how you get these values like +33%, +67% becau... |
| #53 districs problems | 2026-06-09 | 4 | if I want to assign a district. I have no production |
| #54 Change the tiles graphics | 2025-06-02 | 6 | Because I cannot see the I cannot understand the graphics the graphics looks like 10 bits |
| #67 isssue | 2024-10-15 | 3 | I'm using a translation, so the text is unstable. ・I can't upgrade my bomber to a jet bomber ・The Light Cavalry promotion tree is not connected, some... |
| #69 error downloading the mod | 2026-06-16 | 3 | hi, I can't download it, but I write that it has been downloaded. There is no way to play it |
| #96 No image for Man-At-Arms | 2025-10-21 | 1 | |
| #97 Problem with the mod | 2026-06-16 | 5 | Hi, I'm new to unciv, installing mods for the first time. This shouldn't be happening, right? |
| #100 Districts and population. | 2026-06-16 | 4 | Districts can be built when you have 1 population, 7 population, 14 population. It happens, because when you build district, district reduce district... |
| #101 Desert folklore, Dance of Aurora in the holy site of the Khmer | 2026-01-31 | 1 | In this case,the holy site seems to provide +6 food rather than +2,+2 is for the neighboring river,and +4 for 4 neighboring desert tiles. This error... |
| #104 Question: preferred approach for district trade route yields? | 2026-06-04 | 2 | I’ve been testing district trade-route yields in Civ6-mod and found a working proof of concept, but I wanted to ask which direction you would prefer... |
| Issue | Updated | Comments | Summary |
|---|---|---|---|
| #6 Bug | 2022-06-24 | 1 | When you build a district then it gets pillaged you keep the building and its bonuses but the tile gets freed up |
| #10 The Archeological Dig | 2022-06-24 | 6 | The locate mod error is just kinda annoying when it keeps reporting yellow problem with this one. Maybe just make it erase all base tile yields and g... |
| #15 Circular dependency between Factory and power plants | 2022-08-31 | 2 | Thanks for providing the mod. The Factory depends on "2 Power". But all of the power plants depend on Factory. Therefore it seems impossible to build... |
| #16 Other Civs | 2022-10-17 | 1 | Are you implementing the other remaining civs from the last DLC´s, for instance adding Portugal? Anyway, many thanks for this fantastic mod! |
| #39 Mod errors (Bug) | 2022-12-17 | 1 | Hello, I have the errors found in "Locate mod error" Here is my system information. I think it is the problem with the mod. If it's my fault, I apolo... |
| #43 Isssue with the Macedonia encampment district | 2023-01-16 | 10 | I used your mod, and while didnt meet any big issues once I tried to build a Encampment district it just showed me an error report. I cannot build it... |
| #45 Question | 2023-01-23 | 2 | Good afternoon, very cool mod. I wanted to ask, are you adding leaders for nations gradually? I just noticed, for example, Australia has no leader. O... |
| #46 Question | 2023-01-24 | 3 | Greetings.I wanted to ask if there will be other nations in the future, such as Vietnam or Babylon? I understand that the mod requires a lot of time... |
| #47 Error in game. | 2023-01-29 | 2 | Hello, after the last update of the mod, I can't start a new batch with it, it gives an error. (screenshot attached) tell me the solution, please. If... |
| #58 tilefilter errors | 2024-06-16 | 1 | Loading the mod with unciv 4.11.19 gives a huge list of errors which seem to be about tile filtering. |
| #65 Bug: Japan cannot get electricity resources | 2024-08-24 | 1 | In this mod, all power generation buildings must rely on factories to build. The electronics factory in Japan replaced the factory and had to consume... |
| #73 Changing Policies | 2026-06-04 | 5 | Hi, absolutely love your mod, thanks for your work on it. Just was wondering if there was a way to change adopted policies? Not sure if I've somehow... |
| #90 Garde Imperial | 2025-09-19 | 1 | https://civilization.fandom.com/wiki/Garde_Imp%C3%A9riale_(Civ6) By Arccc |